BuTiTi II

BuTiTi II is an epic Insane Demon level by JonathanGD.

Gameplay
0-3% (Normal): a cube section with mild timings

3-5% (Harder): a faster robot section with a few jumps as well as a couple of easy timings

5-11% (Harder): A ball, cube, ball, UFO, mini ball, and triple speed ship part, which all of the aforementioned except the latter involve some timings. In this section, the lyrics of the song are shown on the bottom of the screen and the main decoration scheme is stone gray.

11-16% (Harder): Like 5-11%, this part is also decorated stone gray and the taps sync to the beat of the song, with the lyrics shown at the bottom of the screen. Includes a robot, wave, cube, spider, mini cube, and a triple speed mini wave part. (Note that the level turns double speed at the mini cube). This part includes a few mildly tricky timings as well.

16-17% (Harder):  A somewhat easy ship section that requires somewhat decent flying and maneuvering but is basically free compared to the rest of the level. Following this part is the first drop of the song. Note that the first coin is collected here.

17-20% (Hard): A relatively easy cube section that incorporates some slopes as well as a bit of muscle memory.

20-21% (Harder): A ship section that requires a bit of straight fly

21-23% (Harder): A cube section with more orbs and muscle memory.

23-25% (Harder): A mini ball section with several orbs and a couple of moderately difficult timings

25-27% (Harder): A robot section with a few timed orb taps and jumps

27-28% (Hard): A rather tight UFO section containing a few back-to-back gravity portals.

28-30% (Harder): A robot section just like the previous, with a few timed orb taps and jumps.

30-32% (Insane): A fast-paced mini cube part with many orbs and awkward timings to confuse the player. Following this part is a transition to a more calmer and slow-paced robot part as the song calms down.

32-37% (Insane): A slow, albeit difficult, robot part that contains a few tricky timings as well as requiring careful maneuvers and controlling. However, this part gets easier towards the end.

37-39% (Harder): A double speed ship part requiring some decent straight fly skills

39-40% (Hard): A cube part with a few simple jumps and orbs

40-43% (Insane): A ball part with some rather difficult orb timings

43-44% (Insane): Transitional memory-based mini cube part which isn't too hard as long as the player clicks to the beat of the music.

44-50% (Harder): A spider, robot, cube, UFO, mini cube, and a final transitional triple speed ship part. Like 5-16%, the lyrics of the song are shown at the bottom of the screen. However, this section has a notably different decoration style (retro, modern-ish), and like 5-16%, contains a few somewhat easy timings.

50-55% (Insane): A dual cube, dual UFO, dual ball, dual wave, and a double speed dual mini cube part with a few tricky timings (especially in the mini cube part). However, all these duals are symmetric, making this section easy to learn and sightread. After the aforementioned parts, a rather difficult transitional triple speed dual wave follows. (this part requires some controlled mashing)

55-60% (Harder): Calm robot section with a few moderate timings. It is worth noting that the two backgrounds used in this section are from Juniper's videos, with the former being an outside view of Juniper's house and the latter being an inside view.

60-63% (Easy Demon): As the song builds up towards the second drop, the player goes through a mini cube section with many orbs, some of them fake and some of them that require timing (e.g. hit late) as well as slopes, designed to confuse the player. This section's difficulty mostly comes from memorization and Easy Demon orb/slope timings.

63-66% (Easy Demon): (second part of buildup) An UFO section with a few orb timings as well as gravity portals, designed to confuse new players

66-69% (Harder): Quadruple speed mini robot section containing a few jump and orb timings but otherwise is not nearly as difficult as it looks.

69-71% (Harder): Mini ball with a few insidious timings as well as a bit of mashing

71-73% (Harder): A somewhat easy robot section with a few simple timings

73-75% (Medium Demon): A Nine Circles-styled wave and mini-wave segment with epileptic background flashing and tight spaces, as well as requiring controlled mashing in the mini-wave segment.

75-82% (Hard Demon): A long timing-heavy dual segment, includes cube-cube, cube-spider, ball-wave, and robot-cube duals. This segment is decorated in retro rainbow style (the blocks and the background)

82-83% (Hard): An essentially free cube segment

83-85% (Easy Demon): A fast-paced and timing-heavy ball segment

85-86% (Harder): An easy symmetrical dual cube section with a couple of tricky timings

86-89% (Medium Demon):  An intense and difficult dual UFO+ship section, dual ship + wave section, and tight wave segment that requires a considerable amount of skill to pass

89-95% (Hard Demon): A quadruple speed bossfight with a cat character shooting fireballs and stars at the player, in which the player has to carefully dodge. This part is very difficult due to the seemingly unpredictable behavior of the cat, (which involves memorization), and the very tough straight fly between the ejected fireballs and stars.

95-97% (Easy Demon): A tight ship and mini ship segment that both require decent maneuvering skills as well as a bit of memorization (since the blocks and spikes in this section are fading blocks and spikes)

97-100% (Normal): A single triple spike serves as the final obstacle of the level at 99%. If the player manages to pass the triple spike (in which he/she should be able to considering how that he/she got this far already), the level ends, showing a "You Win" screen as well as a screen showing the names of the people who helped build and verify the level as well as JonathanGD's icon.

Coins

 * 1st coin:
 * 2nd coin:
 * 3rd coin:

Trivia

 * The level's password is 684652.
 * This level used to be Hard Demon, but it got upped to Insane Demon a few months ago.