The Colossus

The Colossus is a 2.1 demon level by Manix648, and is Manix's 2nd official art level. It features an object heavy background created by Knobbelboy.

Gameplay
The level starts with a brief intro, which is composed of a blue screen with the words "The Colossus", which then transitions to the word "Manix".

The player is then thrown into the level, starting out in a slow paced cube segment. There are bubbles scattered around the foreground which the player can jump on, and a detailed background depicting a city can be seen. The player then becomes a robot and the speed of the level increases as the music picks up. This part of the level is very easy, and only requires a few simple timings. This segment ends with a platform taking the player upwards, alongside the text "Entering The City".

The player then transitions into a fast paced section with a futuristic city design, full of form changes. Throughout this section there are more timings, some still quite easy and others slightly trickier. Harmless lightning bolts periodically appear in the foreground, which can block the player's vision.

At the end of this, there is a transition that shows the player in a fighting game style pre-boss screen. It displays the text "Player vs Malus", presumably Malus being the upcoming boss. The screen then goes red, and the word "FIGHT!" is displayed, around a cartoon style explosion bubble.

The player is faced by a large mechanical dragon, which immediately attacks by shooting fire balls. At the top of the screen, the boss health and the name of the boss's next attack can be seen. The boss has many unique attacks, such as firing bursts of plasma, shock waves and voltage blasts. Throughout the fight, the player also fights back until the boss loses its health, and is destroyed.

After the boss, there is then are two easy UFO sections, separated by a short auto cube. This is where Knobbelboy's background is featured. There are credits to Knobbelboy and Zerex at the start of this part.

There is then a short wave section, with tight spaces. Despite this, the entire section has D blocks which stops the wave from dying to hitting the sides of the slopes, similar to Etzer's wave in Hypersonic. However, unlike Etzer's wave, this wave requires the player to control their wave at some parts to prevent the wave from falling into a dead end and crashing. From here there is a fast paced spider segment at x4 speed, which can be tough but is easily overcome if practised. After the spider is an easy ball section, also at x4 speed.

The level then comes to a close, with the music calming and there being another slow cube. This part depicts the player in space, with belts of asteroids floating in the background. The level ends with the words "To Be Continued..." popping up as the player enters the end wall.

Trivia

 * The background by Knobbelboy is supposedly made of 10k objects alone. It has been able to lag the computers of Viprin and EricVanWilderman, despite both players having high performance computers.
 * The level was originally meant to be much longer, but Manix had lost some of the level he was working on, so he decided to split the level into two parts instead.
 * The level won 2nd Place in Viprin's famous results for his 8th creator contest.