Mashup

Mashup is a Harder 6* level by Jayuff. Unlike his other levels, which generally follow a particular theme, Mashup delivers a variety of different styles and designs in relation to the music. The level has been praised for its creativity and innovativeness.

Gameplay
For each different part of the level, the attempt number will increase, starting from 1.

0-15% - Attempt 1: The level starts off as a ship gamemode. White designs in the shape of stars, planets or UFOs cumulate the area, which gives the particular segment a "Space" theme. Each design serves as hazards and must be avoided. At 12%, the screen starts to glitch, and the player will now play as a cube for the remainder of this segment.

16-29% - Attempt 2:  At some point, the background begins to flash and create a static screen while the music emanates a noise similar to that of a television's static sound. The background changes entirely to a sort of modern design, where dark grey platforms are surrounded by lighter, complementary colours. At 22%, the player will change gamemodes, from cube to spider. When touching each platform by means of clicking, the dark grey aspect begins to lighten and the platform will move down or up depending on its location before fading back to its original colour and spot. Around 25%, the player will then assume a UFO gamemode and dodge any dark grey structures that impede the way.

29%-35% - Attempt 3:  The screen glitches again and showcases a dark forest-like theme, with black and light blue platforms and gears imminent. The player will assume a cube gamemode.

36%-41% - Attempt 4:  Before being able to access an oncoming dual portal, the screen freezes and starts to glitch before providing a completely new background. The cube will then become dual, and will be required to jump accordingly to blocks.

42-48% - Attempt 5:  The screen glitches again. The background changes to that similar to a modernistic design.

WIP