Iridescent

Iridescent is a 2.1 Hard Demon created by Viprin.

Gameplay
The level begins with a slow cube segment that requires some timing and memorization. The speed then picks up during a normal-speed ship section with some moving obstacles and semi-difficult straight fly. After a brief double-speed spam wave section, similar gameplay ensues. A normal-speed ball segment follows which requires some more timing. The player then transitions to a double-speed cube part with some similar gameplay to the first. After a robot part with similar gameplay, a triple-speed UFO part with some more timing occurs. At the buildup to the drop is a fast-paced spider segment. Following that is a spamming-based wave part that quickly turns into a tight mini-wave section briefly. After another normal-sized wave, the drop occurs with some quadruple-speed very fast-paced gameplay, with a spamming-based cube part, a very brief but tight mini-wave, a ball section, a ship part with many rotating obstacles, a mini-cube with many orbs and platforms, a timing-based spider part, another tight wave segment, a cube section and a UFO section with many gravity portals. The design then changes with a timing-based spider part, a tight mini-wave, a robot segment, an asymmetrical dual, a wave section, another spider part, another mini-wave, and a tight ball segment. The level ends with a UFO part with many gravity portals. The end screen shows after.

Trivia

 * The level is Viprin’s first demon of 2.1.
 * The level has 483K downloads.
 * The level is the most object-heavy solo level by Viprin, with 54K objects.