Crimson Chamber

Crimson Chamber is a demon level created by ZenthicAlpha. It is based around skill based sections, timings, and some memory. It is generally considered a Hard Demon.

Description
The level uses connector obstacles and spikes in cool ways to create interesting block designs. For most of the level, it uses dark magenta as a base color, as well as yellow as a secondary color in some parts. The wave part before the drop has a red background. When it reaches the drop, for the first half of the drop, it changes to yellow/orange, but goes back to dark magenta later.

Gameplay
The start is a moderately tricky cube section with a few small timings as well as some memorization. Then there is a ship part with some straight flying and a lot of orbs that are required to be tapped. Then there is a tight slow wave that goes through 2 gravity portals. Then there is a moderately tight ship part with several demons the player needs to go through, as well as several spikes and slopes in said demons. Then there is a memorization based ball part, leading to the drop of the level. The drop has a quite difficult dual cube, with lots of timing and memory required. Then there is a short and relatively easy ship part, followed by an easy short cube part. Then there is a relatively easy ship part, leading to the end of the level.

Trivia

 * ZenthicAlpha asked GironDavid to verify it, but he refused, so ZenthicAlpha verified it himself.

Walkthrough
Crimson Chamber