TOE III

TOE III (a.k.a TOE 3 or Theory of Everything 3) is a 2.1 demon level created by Manix648. It was originally rated Hard Demon, but was later downgraded to Medium Demon. Players often do call it a Medium Demon but others still call it a Hard Demon.

Gameplay
The level starts with a moderate cube section involving some awkward timings and fake jump rings. This section also contains the first coin. Increasing in speed, next comes a pretty difficult spider mode that has a chemistry bottle at the end that the player must collect in order to pass the segment. After that is a fairly easy UFO segment that can bug out if the player doesn't time their jumps correctly. Then comes a short and easy ball section. It then turns to a cube section with a lot of memorisation because each time player taps, red and blue platforms rotate 90 degrees. This section also contains 4 black mini coins that required to collect the second coin.

Then comes a tricky ship part with a bunch of rotating objects and other obstacles that the player must fly through. The player then changes into a robot with diamonds that they must hit in order to pass through, but the last diamond must be jumped over otherwise resulting in the player being crushed by a pillar. Another spider appears that is all slopes and all the jump rings must be tapped on slightly late except for the last two. Then another ship part appears that is similar to the first one but its shorter and the ship is mini instead. Then comes an easy, short, and slow cube part with a few timings ans fake jump rings as well as the last coin. It then changes to a short UFO section with size and gravity changes, this section looks harder than it actually is. The player changes to a back to a harder cube section but becomes easy once you learn the main path. Next up is a ship section which is arguably the hardest segment in the level. The player has to carefully fly through a ton of invisible obstacles. After that is a robot which rides on blocks with eyes and are being trailed by other blocks. The player must simply jump over some saw blades. Then comes the first and only wave segment with some flat platforms the player can slide on. A ship that is similar to the previous ship part comes up next, but is easier and the ship is mini. Coming after that is probably the second hardest part which is a swing copters ball. After that is the final cube part which is moderate as it contains a few weird timings and fake rings. The player then flies into the mouth of some sort of monster, thus ending the level.