Oridion

Oridion is a 2.0 Medium Demon created by Surv and is a collaboration with Viprin.

Gameplay
The level starts with a basic normal-speed cube. Following that is a double-speed timing-based ball section that quickly transitions into a UFO section with some more precise timing required. A robot part with some more difficult timing follows before a cube section with similar gameplay. After a confusing dual-ball part is a short triple-speed cube section. A long auto with a ship repeatedly hitting gravity portals follows, with the name of the level moving into place. After a short auto cube, the drop occurs with a triple-speed fast paced wave part with moving objects. After a ball part and a short cube part, a very tricky dual-wave segment follows with some precise timing required. After briefly turning into a dual-UFO and a single spamming-based wave part, the player transitions into a robot part. The transition here is extremely buggy, requiring the player, as a triple-speed wave, to go into the portal at just the right space so the robot will fling itself on the correct area. If not done so, the player will either go too low and hit the side of a platform, or overshoot and hit a sawblade. After the timing-based robot is a short ship part that immediately transitions into a fast-paced cube part with many orbs. After a brief auto, the text "nearly there!" shows up, and the player transitions into a dual-cube. In the middle is an extremely tight and fast mini-wave, followed by a short single cube. A similar pattern then follows. After a dual ball, the player transitions into a very fast cube and robot part. The level ends with the player as a cube.

User Coins

 * The first user coin is at 7%. In order for it to be activated, the player must hit a trigger by jumping while on a platform at 5%. The player will then fall through the platform and then go upside-down. After turning into a ball, the player will hit the orb and then immediately return to the normal route.
 * The second user coin is at 22% during the robot part. The player must go in between two sawblades where an invisible mini-size portal is. Once done so, the player will briefly go back on the normal route, but then to through a hole in a column that only a mini-robot can pass through. The player must then jump in between to platforms where the coin is. After achieving the coin, the player will jump back up and turn back into normal size on the normal route.
 * The third and final user coin is at 66% during a cube part. The player must jump over a green orb and then click on the second one near it. The player will then be upside-down. This enables the player to hit the coin by hitting a pink orb to go under a set of three orbs into an area not accessible if not done right. The player will then hit a gravity portal and go right-side-up back on the normal route.

Trivia

 * The level has 165K downloads.
 * Two of the user coins utilize bugs in the level.