Reanimation

Reanimation is a 2.0 demon that is most notable for its music, very well sync, design and usage of 2.0 effects. The level scored 1st in Viprin's CC5. It is normally considered an easy demon.

Description
Reanimation is often considered a sequel to Death Moon, a popular demon by FunnyGame. Coincidentally, it has shared a similar fate of also having its song removed on Newgrounds, despite being highly praised along with Death Moon as a fantastic/epic demon. Most of the demon's difficulty is because the stage is extremely long and can be confusing with the massive amount of details on the screen.

Gameplay
The level starts off with a fairly simple cube that requires some holding and fairly easy timings. The following ship is a little harder, but is still simple, and the same goes for the wave. The mini cube is also simple to begin with, but later goes dual, yet becomes even easier despite this. After the dual, the level goes auto and displays the text "NEVER GIVE UP", switching between the ball, UFO, and then finishing with the robot, from where the first difficult segment is entered. The robot, UFO and ship all rapidly switch and have a fairly simple difficulty, but the wave is moderately difficult and requires good timing and mashing skills to avoid crashing during the wave or after the wave when you transition to the cube. This cube quickly changes into a mini ball, which also switches between the ship, wave, ship again, and a UFO. This is fairly difficult but becomes trivial after practice. The next cube, UFO, wave and ship are all fairly simple, with the robot being a tad bit harder. The next cube is an auto, which goes into a ball, UFO and robot, all of which are simple and not hard after a little practice. The next section is a dual mini ship that is moderately difficult unless the player is capable of straight flying. The same goes for the next dual wave, except the main element is timing. The cube goes into an auto segment, and then into a short and easy cube section, which then goes into the second and longest auto segment, where it shows a monster reassembling the "Death Moon." After this, this monster becomes a boss and you have to deal with him in the last section of the level. The UFO, wave, cube, robot and ball sections are all fairly simple and aren't very difficult. The UFO is harder due to potential death by hitting a sawblade, but otherwise the next ship maybe harder for people bad at straight flying. The cube ship transition section is also very simple and is not very hard to pull off. The last cube only requires 3 jumps, and the level ends with a hard to see wave. If this is completed, the level ends with an auto mini cube, with Terron's name and Chinese script which is assumed to mean "Death Moon", from which the level ends.

Trivia

 * The level is the winner of Viprin's 5th creator contest.