Board Thread:Off-Topic Activities/@comment-29646689-20181207234649/@comment-26877467-20181209054522

From my experience, simple forum games (word games, forum chess, add to the pile, RFF) have a chance to work pretty well most of the time, just as long as fun-payoff is worth the mental cost of writing a post.

Of forum games that have a GM, ones that give the players control or room for creativity have a much better track record than those where the players are only given a few options or not much open-endedness (with a few notable exceptions, notably ASCII Adventure).

Story-driven forum games are able to be pulled off, but only if done right. Stories based around members of the wiki tend to have a much better chance (SAFF, the choice game, through the realms)

And, as a general rule of thumb, never make a forum game really complex. You probably don't have to worry about this one. It's a pretty high bar (examples include Firestruck or Time Terrorist)