Board Thread:Off-Topic Activities/@comment-26877467-20181202192833/@comment-29191679-20181202231002

Wild Card 1: Mirror Blade.
 * Has a chance of deflecting non-physical attacks based on the user's MP level (suggesting 10% per MP ). A small amount of MP is consumed if the deflection is successful.
 * Other than that, acts like a normal sword, but is slightly weaker.

Wild Card 2: Energy Bow.
 * Upon impact, the arrow will be connected to the bow via a beam of energy and reeled back in. This allows the arrow to be reused indefinitely.
 * Can also be used to pull enemies closer to the user or away from another player.

Skill: RNG Manipulation.
 * If another player's action calls RNG, the user can spend a large amount of MP (suggesting around 5) in order to increase the resulting number by that amount.
 * Always requires 5 (or whatever amount Airtoum decides) MP.
 * Cannot increase this number past the maximum possible value of the generated number (which I'm assuming is 20). Any MP that would push the number over the limit is lost.
 * Cannot affect the user's own RNG.