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Insane WARNING: This level contains intense flashes and bright lights. If you have epilepsy or any other eye conditions, watching a video of this level is strictly advised against. Safety first!
This article is about the 1.9 Insane Demon. For the 2.1 Extreme Demon, see 8o X.

8o is a 1.9 Insane Demon collaboration created by Zobros and Etzer, and verified and published by Zobros. It utilizes a large variety of blocks, but plenty of these blocks are in 1.7 (colored blocks, colored gears, etc.). In the beginning, 8o is poly-chromatic, containing two colors until the drop. Afterward, the level focuses on high-speed timings and objects that constantly change colors.

Gameplay[]

The level starts off with a half-speed cube section that requires tricky timing and memorization. The cube is easy to memorize if the song is memorized as well. As the song approaches its drop, the cube sequence will achieve normal speed and slow down just before the song's drop.

After the cube, the player will enter a triple-speed ship sequence, which consists of many tight spaces and sharp turns with jump orbs. Afterward, the player enters a half-speed UFO segment that requires precise timing. The same sequence (ship and UFO) happens again. Then, at around 67%, the player goes into a slow ship part and encounters a one-block space ship part with a length of five normal spikes. The player then goes to triple speed, and changes gravity very quickly, as seen in the picture. Some gravity portals do not change the player's gravity and some do, which is meant to confuse the player. A slow UFO happens again, proceeding with another triple-speed ship sequence.

Then, the player goes through a two-block space UFO segment at half speed. This is the maximum a UFO can jump (2 blocks) by itself (without the help of orbs). The player then enters a triple-speed ship sequence and must go through a less than 0.5 block space, followed by invisible ramps. The player then enters one final normal-speed cube segment. Zobros and Etzer's names are located at the end, followed by a triple spike. If the player fails to overcome the triple spike, they will die at a frustrating 98%.

Fails[]

Please note that only the fails above 80% will be mentioned in this section.

  • Joash - 82%, 84%, 88%, 90%, 91%, 92% three times and 98% twice.
  • GuitarHeroStyles - 88% and 98%.
  • Mineber - 87%, 92% and 98%.
  • EricVanWilderman - 81%, 82%, 87%, 89% twice, 90% and 92%.
  • KrmaL - 98% twice.
  • KennethOfSweden - 98% twice.
  • LittleBigKilla - 98%.
  • LCookie - 98%
  • AaronNew78 - 82%, 86%, 89% five times, and 92%.
  • Slypp - 98%.
  • Nexus - 98%.
  • MobileMaster - 81%, 89%, 92%, 95%, and 98%.
  • LuckyCaster24 - 87%, 88% x5, 89%, 90% x3, 92% x2, and 96%.
  • TitanVulkan (Titan Channel) - 89%, and 95%

Trivia[]

  • The password for the level is 147596.
  • The level contains 19,208 objects.
  • F3lixsram, along with Yakimaru, made an unofficial sequel called 8o X. 8o X is currently on the Legacy List of the Geometry Dash Demonlist.
  • The drop of 8o is similar to the triple speed ship sequence of Electrodynamix, where the player is in a very tight tunnel of spikes.
  • The pronunciation of 8o is a play on words in English, because 8 is "Eight", and the letter "o" is added, forming "Eight-o".
  • 8o is one of the most popular Insane Demons in the game.
  • A "JJ" text made out of blocks can be found above the last cube section.

Walkthrough[]

Geometry_Dash_-_8o_(Demon)_-_by_Zobros_(me)_and_Etzer

Geometry Dash - 8o (Demon) - by Zobros (me) and Etzer

The verification of 8o. Credits to Zobros.

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