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Crimson Chamber is a 1.9 Hard Demon created by ZenthicAlpha. It is based around skill-based sections, timings, and some memory. The level utilizes numerous connector obstacles and spikes in unique ways to create interesting block designs. For most of the level, it uses dark magenta as a base color, as well as yellow as a secondary color in some parts. The wave segment before the drop features a red background. When it reaches the drop, it changes to yellow/orange for the first half of it, but returns to dark magenta later on. The level slightly resembles Cataclysm.

Gameplay[]

The level starts with a moderately tricky half-speed cube section that features a few tricky timings as well as some decent memorization. Next, the player enters a ship sequence with some straight flying and a lot of jump orbs that are required to be tapped. Then there is a tight slow speed wave segment that goes through two gravity portals. Then there is a moderately tight ship sequence featuring several "demons" the player needs to go through, as well as several spikes and slopes in said demons.

Afterward, there is a memorization-based ball section, leading to the drop of the level. The drop features a quite difficult dual cube segment, with lots of timing and memory required. Then, there is a short and relatively easy ship sequence, followed by an easy short cube section. Following this is a relatively easy ship sequence that leads to the end of the level. Finally, the level ends.

Trivia[]

  • The password for the level is 696969.
  • The level contains 11,568 objects.
  • ZenthicAlpha asked Giron to verify it, but he refused, so ZenthicAlpha verified it himself.

Walkthrough[]

Geometry_Dash_-2.0-_-_(Hard_Demon)_Crimson_Chamber_By_ZenthicAlpha

Geometry Dash -2.0- - (Hard Demon) Crimson Chamber By ZenthicAlpha

Credits to Hardstyle Z.

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