“ | the start is easy, wait until the dual parts x3 | ” |
―Jeyzor |
Ditched Machine is a 1.9/2.1 solo Hard Demon created, verified, and published by Jeyzor. The level is a pioneer in dual-mode gameplay, being one of the first Demons to include asymmetrical mixed-mode duals. A sequel, Abandoned Machine, was released during Update 2.0, while a remake, Ditched Machine X, was released in 2.2 for the level's 10th anniversary.
Gameplay[]
The level starts off with a mini-ball sequence containing the text "#AdvyOut". There are several pillars and orbs, with some of the pillars and orbs being fake. There is also a bug that makes the section much easier and simpler to control.
Afterward is a triple speed cube section. This section features numerous platforms to jump on as well as orbs, some fakes and some necessary to hit, and a few have timings that cannot be missed or will cause an instant crash.
Next is the first dual sequence. This is tricky because you will have to control the cube and the mini-ship at the same time. The ship will have to go through passages while the cube has to jump over obstacles, but sometimes you will have to hold in order for the ship to fly and the cube to jump without crashing into anything. The first section of this involves a lot of holding and light tapping plus mashing for straight fly. The next section requires a lot of holding and proper timing, plus an area that only requires tapping until it quickly goes back to timing when you hold. The last area, however, is only flying, as the cube goes auto. The flying is triple speed, upside down and has hard to see invisible saw-blades that will cause you to fail if you accidentally run into one.
After that is a half-speed ship sequence. Here, you will have to fly through a narrow passage. The background glows several times to show the passage, and there are colored blocks for guidance, but it is still tricky if your timing is off.
Following is another dual sequence, this time it is a UFO and mini-ball that you will have to control. It is much harder than the first dual sequence at first, but it quickly becomes the memorization of inputs and will become easier than the first dual.
Then you will have to go through a ball sequence. There are some layered platforms, with some layers being fake. There are also blue orbs, note that none should be hit. That does not mean you don't hit the blue gravity portal, which is something you have to go through at some point in the ball.
The next wave requires good timing and controlled mashing to avoid accidentally hitting one of the many spikes in the area. The next ship is the same, with tight passages and required straight flying to avoid accidental death. The last UFO is by far the easiest, as after one jump, you can sort of follow the beat of the song to finish the level. At the end, text saying "#AdvyOut" will appear.
Trivia[]
- The level cannot be copied.
- The level contains 11,844 objects.
- The level is 1m 6s in length.
- This level is one of the few Demons created by Jeyzor.
- This level also is one of the first to introduce the concept of mixed dual segments, which would later be used in other Demons like LightWave. Also, his other Demon, Dark Disco, does so as well.
- Jeyzor created two sequels of the level, named Abandoned Machine, a 2.0 remake, and Matilda the Machine.
- On December 18, 2021, Jeyzor added some text in the first part and the very end part saying "#AdvyOut", referencing the twitter-hashtag calling for GuitarHeroStyles (AdvyStyles) to leave the community, following his controversy.
Walkthrough[]
Geometry Dash - -DEMON- Ditched Machine by Jeyzor
Credits to Jeyzor himself. This verification video shows the full walkthrough of Ditched Machine.