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Forsaken Neon is a 1.9/2.0 Hard Demon collaboration created by Zobros and TriAxis, and verified and published by Zobros. This level is normally considered to be one of Zobros' easier levels, as players typically consider it to be a Hard Demon, unlike Zobros' other levels, most of which are Insane Demons.

Gameplay[]

  • 0-13%: The level starts with a fairly simple but somewhat tricky half speed cube segment with a lot of orbs; the player must hit certain ones to get through. Next, the player enters a fairly difficult double-speed ball segment. Here, the player must be careful to avoid accidentally touching any spikes concealed throughout the area. Also, they must be cautious so as to not roll onto the slopes, which will throw them off into the spikes.
  • 14-38%: Afterward, the player transitions into a fairly easy half-speed wave segment, albeit requiring practice to master. Thereafter, a challenging half speed ship sequence that tests the player's reaction and control capability ensues. This is followed by a second easy cube section with a few jumps, then goes into a simple UFO segment with some relatively easy timings.
  • 39-62%: The player then enters a mini anti-gravity ship sequence but quickly returns to a UFO segment before entering a wave segment with an abundance of speed-changes. Afterward, a fairly simple cube section which requires a bit of memorization will follow up, with another easy UFO section that is not very difficult to time once mastered. After this UFO, a ship sequence with rapid speed changes, similar to those in the wave segment, appears in the form of slopes of the same height and with the same distance from the ground. Although it may appear to be auto, the speed changes require a bit of control of the ship in this segment. After this ship, the next cube is significantly harder than all the other cube sections, with tricky jumps and timings and some seemingly invisible pink orbs that can confuse the player.
  • 63-83%: The following wave section is very maze-like and blends in with the background, making it difficult for players to tell where they are going in the huge mess of objects. Then, the player enters a moderately difficult and buggy (although completely possible) ball segment with very precise timing.
  • 84-100%: The last ship sequence is the hardest section of the level according to a lot of victors, being the triple speed with gravity portals in order to easily throw off the player. Near the end of the level, the ship briefly goes regular speed and the names "Tri" and "Zobros" pop up, from which the last short ship section is entered through a spiked one block section (at 97%) as triple speed and the level ends with a second spiked one-block passage (98%).

User coins[]

  • The first coin is located in the second wave segment between the first and second pillar at the bottom, at 27%.
  • The second coin is arguably the hardest to get. The player has to time their jumps while in the last cube section. The player has to precisely claim the coin, but they will still have to hit the yellow orb above it to continue on, or else they will crash at the bottom of the obstacles.
  • The third and final coin is significantly easier than the first and second ones. At the last ship sequence, below where "Tri" and "Zobros" pop up, fly slightly underneath to the bottom right to successfully claim the coin.

Fails[]

  • SoulsTRK crashed at 98%.
  • ToshDeluxe crashed at 97%.
  • Water crashed at 89%.
  • Smokeye crashed at 96% and 97%.
  • RocktagonGD crashed at 98% twice.
  • STARxd died at 97% and 98% a few times.
  • EricVanWilderman crashed at 86% twice and 92%.
  • JuDeMGD crashed at 87%, 89%, and 90%.
  • SupaIsaiah016 crashed at 97% and 98% 7 times
  • Nexus died at 98% in an invisible version of the level.
  • freerobuxx crashed at 82% (speedhack 1.2x)

Trivia[]

  • The password for the level is 123789.
  • The level contains 14,655 objects.
  • This level is usually considered to be one of Zobros' easiest Demons, although most players consider Nine Circles to be easier. Despite this, Zobros says that the easiest Demon he made was ClubStep Nightmares.
  • This is Zobros' only collaboration with TriAxis.
  • This level is very buggy on high refresh rates.

Walkthrough[]

Geometry_Dash_-_Forsaken_Neon_-DEMON-_-_By-_Zobros_(On_Stream)

Geometry Dash - Forsaken Neon -DEMON- - By- Zobros (On Stream)

Credits to Riot. This video shows full game-play of the level. Note this video came out before the coin update.

Geometry_Dash_-_Forsaken_Neon_Coin_Update!

Geometry Dash - Forsaken Neon Coin Update!

The coin update, with credit to Zobros.

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