Not to be confused with Gracefully.
“ | Thank you everyone <3 | ” |
―D a G |
Graceful is a 2.1 unrated Extreme Demon mega-collaboration hosted and verified by D a G. It is built in the modern style and features many unknown creators. The level is seen by the community as outdated as it started back in 2018. The creators planned to have a redecoration update, for which a bit of progress was made as time went on; with a preview even being released on February 17, 2021.[1] However, the level was cancelled due to D a G having a lack of motivation to play the game.[2] Later, however, D a G decided to verify the original version of the level before any of the redecoration modifications.[3] D a G verified the level on July 27, 2021, after two deaths at 95% and one death at 97%. The level is expected to place in the Top 10 of the Demonlist if rated.
There is an official rated remake/re-envision of the level known as Gracefully, which is easier and is supposed to feature the level's latest decoration standards. There is also an official sequel known as Disgraceful, which is said to be the opposite of Graceful, and will be Top 1 difficulty.
Gameplay[]
The gameplay for Graceful was created by D a G.
- 0-9% (Knots): Knots' part begins with a short cube part containing a few jumps and a green orb at the end. After this, the player must jump immediately to avoid crashing on a quadruple spike and then jump over two more spikes. Next, there are four green orbs the player must hit before a tight yellow orb timing. Directly after, they must hit a blue orb before a few more jump orbs. As the player becomes a mini-ship, they must move upwards into a gravity portal and release to enter the next part. A very tight mini-ship follows with more gravity portals. At the end of the ship, there is a red orb and two blue orbs the player must hit.
- 10-15% (Crescent): Crescent's part begins with a half-speed mini-cube with tight jump orb timings. Next are some mini-spider timings before a tight slanted-upward mini-ship straight-fly with two green orbs at the end. After is another mini-cube at the same speed followed by a UFO part, where the player needs to spam to go through gravity portals. An automatic cube part follows with some tight mini-cube timings at the end.
- 16-26% (eXomin): eXomin's part begins with a triple-speed ship part where the player must avoid the red orbs and hit the green orb at the end. After a short half-speed mini-wave spam is a triple speed wave where the player needs to avoid spikes on the inside of the wave path. The wave leads into a robot part with tight timings and two black orbs along with a pink orb to hit at the end. Next is a tight mini-ship straight-fly with jump orbs in the middle the player must avoid (although the blue orb afterward should be hit). The first two green orbs following the blue orb should be avoided. After is a cube part that becomes a UFO soon after. In half speed, the player must go through a gravity portal, hit a blue orb, and hold down on the dash orb at the end.
- 27-36% (PandaKun): The cube part continues from the previous part with some tight jump orb timings. In the part with blue and red orbs, the player must avoid all of the red orbs. Following the blue orbs is an off-screen UFO input that goes into a straight-fly ship part. After one more UFO timing is a wave part before a red orb the player must hit. After a few more jump orb timings are three off-screen ball inputs before another straight-fly. A slow robot part follows with tight timings, before a red orb that teleports the player to a straight-fly above.
- 36-43% (Ardolf): Ardolf's part starts with a cube section where blue orbs must be hit and red orbs must be avoided. Next is a straight-fly ship part that teleports the player halfway through. Two more straight-fly parts follow with a green orb the player must hit at the end of the first one and a red orb at the end of the second. After hitting a series of blue orbs in a rectangular shape, the player becomes a wave. This wave part contains many size changes and gravity portals, at well as spikes inside the wave paths.
- 43-49% (ItsAgSilver + Zen): ItsAgSilver and Zen's part begins with a mini-cube part before going into a short mini-ship straight-fly. Next is a tight mini-wave leading into another mini-robot part. The player becomes normal size after going through some blue pads. The player must hit a green orb before passing by three trigger orbs; only the middle jump orb should be activated. The robot part continues with some blue orb timings before a dash orb the player must hold in the middle to avoid flying into spikes. After a few more jump orbs, the player goes into a teleport portal.
- 50-67% (Ragle): Ragle's part begins with one jump in cube form before two UFO clicks. Following a few jump orbs is a tight wave part and then a UFO part where the player must make controlled spam. After three red orbs, the player goes into a teleport portal which takes them to a new area as a wave. This wave is incredibly tight and has a few gravity changes. When the wave goes mini, the speed increases, making the following mini-wave part even harder. After the wave, the player goes back to the aesthetic of the first section and must make two cube timings before a few tight mini-UFO timings. An automatic blue pad segment leads into the second drop, ending with two red orbs.
- 68-80% (Galaxxyss): Galaxxyss' part begins with a quadruple speed cube dual with tight timings jumping over sawblades. After some jump orb timings, both cubes become a ship and must straight-fly through the middle in the same corridor. Many jump orbs must be avoided before another straight-fly, this time with the two ships in opposite corridors. Next, the ships meet in the middle for another straight-fly. The player goes out of dual and into a cube part with many jump orbs. The player then goes into half speed and must perform more timings.
- 81-90% (robotchief): robochief's part begins with a mini-ship with a green orb that must be hit. After a few UFO inputs, the player becomes a mini-ship again and must avoid black orbs in the following part. A short straight-fly follows. Next is a fast and complex wave part with size and gravity changes and with a straight-fly at the end. After another ship part is a ball part that leads into a spider part. After holding down on a dash orb, the player enters a short automatic segment before teleporting to the final section.
- 91-97% (fss): fss' part begins with an asymmetrical cube dual before a mini-spider and mini-ball dual. The dual ends and the player goes into a cube part where they must hit jump orbs and hold down on a dash orb at the end. Following this dash orb, the player needs to perform tight mini-spider timings. After the last spider timing, the player goes into an automatic part as a cube. The player must jump over one triple spike with the text "For Michi" below it (which can be done by simply holding as soon as the cube hits the ground) before the level ends.
- 98-100% (Reunomi): Reunomi's part is an end-screen that displays the names of the level's creators and its verifier. The background shows a sky with a bright star.
User coins[]
Graceful has three user coins.
- Coin 1: At the beginning of the ship in Knots' part, the player must go through the gravity portal as usual. Then they must go upwards instead of going downwards to grab the coin in a short straight-fly. This coin route may be easier than the normal route.
- Coin 2: At the beginning of Ardolf's part, the player must hit the blue orb late to go through the wall and grab the coin. After collecting the coin, the player must jump to go back to the main route.
- Coin 3: During the last spider in fss' part, the player must tap/click early to go through a tight gap and grab the coin.
Gallery[]
Trivia[]
- The password for the level is 1319.
- If the player avoids the final red orb in PandaKun's part, they will drop to a secret area where the password will appear before the player crashes.
- The level contains 151,252 objects.
- The level is 2m 25s in length.
- According to the end-screen, the level's name was suggested by D3ltex.
- Zylenox originally had a part in the level, but he dropped out.[4]
Walkthrough[]
-VERIFIED- Graceful 100% by D a G (me) and many more! - MY HARDEST DEMON
The verification of Graceful, by D a G.
Graceful by @D a G -Extreme Demon Showcase-
Full detail showcase of the level by Icedcave.