“ | this level has [amount of current downloads] downloads | ” |
―Spu7Nix |
HOW is a 2.1 solo Normal level created and published by Spu7Nix. This level utilizes highly innovative 3D effects and animations.
Gameplay[]
Note: Every object used in gameplay before the last auto section is three-dimensional and custom-made.
The level starts with an easy two-jump cube section in which the player circles a red/black/yellow patterned 3D cylindrical pillar. At the end of this section, the word "HOW" appears in red 3D text, with an effect creating the illusion that the text is exploding shortly after.
Next, there is a wave section containing easy spam and light timings. There are gray block structures and another 3D cylindrical pillar in the background which has varying hues of blue and a stretching effect on its texture. This section ends with black bars closing over the screen vertically.
Next, there is an effect in which the next 3D pillar zooms in towards the camera. The following UFO section goes from left to right, circling the pillar. The player is initially in normal gravity, but a second UFO icon loops around the other side of the pillar in reverse gravity at the second half of this section.
The level ends with an auto section containing 2D, multicolored, animated cylindrical pillars, which fade to a scene containing our planet and moon. Then, the Earth fades to an outline, splits in two, and reveals Spu7Nix's logo. The end-screen is simply plain black.
Trivia[]
- The level is free to copy.
- The level contains 354,348 objects.
- The level is 1m 17s in length.
- The level was ranked #13 in GDToday's 100 Greatest Levels of All Time list.
- The level was nominated for and achieved Best Effect Level in the Geometry Dash 2020 Awards.
- It is currently the highest voted level out of any level in the Geometry Dash Awards, with 19,113 votes.
- This is likely the first level to ever use original 3D effects and illusions, such as the 3D wave and the UFO.
- Due to lag, the level was not given an Epic rating.
- Spu7Nix created the animation at the end of the level in Blender, then used a Geometrizer.
- The description of the level changes to match the number of downloads it has. This is a reference to a YouTube video by Tom Scott where the title changes to match the number of views the video has.
- It no longer works and is stuck at saying "this level has 1653116 downloads".