KrmaL (also known as Krazyman50) is a well-known and skilled American player and level creator in Geometry Dash. He is most well known for his unique and strange levels, such as Low Death, xo, Black Blizzard, Elite Z Rebirth, hi, Falling Up, Hungry Humphrey, Heartbeat, Conical Depression, and Invisible Deadlocked. He was formerly considered one of the best players in the game due to verifying all of his Extreme Demon levels, including Phobos. He is arguably one of the most famous level creators in the game.
Conflicts[]
- Black Blizzard striking - In May 2017, KrmaL verified Black Blizzard live on his Twitch stream but could not upload the footage to YouTube due to Twitch rules and his partnership with Twitch. In the interim 24 hours, nearly 30-50 channels re-upload his gameplay on YouTube without KrmaL's permission, making him team up with YouTube and Twitch to strike them all down, leading to a backlash from a portion of the community.[3]
Levels[]
KrmaL's levels are known for their relatively simple and somewhat unpolished but unique designs, motifs, awkward, and repetitive gameplay. His numerous low-effort joke levels have prompted criticism, especially toward perceived favoritism for a star rating.
Unrated levels[]
- big boned - A joke level, which utilizes spamming and insane timings.
- Invisible Clubstep - As the title suggests, it is a completely invisible version of Clubstep, made using an alpha trigger.
- Invisible ToE2 - As the title suggests, it is a completely invisible version of Theory of Everything 2, made using an alpha trigger.
- Message To RobTop - A joke level with difficult gameplay and a message for RobTop, which can distract the player.
- Old Lady - A joke level with difficult gameplay and several memory sections. It was deleted and then re-uploaded again recently.
Hard levels[]
- Dont Rate This Level (starred) - A joke level he built as the antithesis of what should qualify a level to get rated, utilizing commonly despised building techniques at the time.
- Contrary to popular belief, KrmaL wanted the level rated.
- This level is currently the hardest 5* level to this day.
- Hungry Humphrey (starred) - A 2.1 joke level, with bland block design, but with amazingly realistic art for Humphrey. It was known for its odd ending, considered both scary and unique, in which the player is digested. In the description, he said this level is "a tale of the values of companionship, enjoyment, and self-discovery."
Harder levels[]
- Alive (featured) - A collaboration with Sunnet (Galzo). The level was originally entirely created by Sunnet but was graciously passed to KrmaL as a way for him to get his first star-rated level for the achievement. KrmaL jokingly added the ending straight-fly section so it could at least be considered a collaboration in some way, and then extended it over the next few years before reverting it.
- Rainbow Dust (featured, on Krazyman50's account)
Demon levels[]
Insane Demon levels[]
- Steel Gear (starred) - A 1.9-styled mega-collaboration with S1l3nce, Aquatias, Pasiblitz, and Vlacc, and several others. It was hosted by S1l3nce and decorated by him and Shocksidian. It was rated unexpectedly nearly 3.5 years after verification on July 26, 2021.
- hi (featured) - A casual level known for its difficult dual sections.
- Invisible Deadlocked (starred) - As the title suggests, it is a completely invisible version of Deadlocked, using an alpha trigger. It is his only "invisible" remake of any main level that got a star rating.
- Rearmed (featured) - A redecoration of his 1.9 level Unarmed, with some help from Migueword.
- Lit Fuse (featured) - His first solo level, which is also XL in length.
- Valor (featured) - An American mega-collaboration between fourteen people. It was hosted by Megaman.
Extreme Demon levels[]
- Black Blizzard (featured) - A black and white timing-based level. He proclaimed it at the time as his "best and hardest Demon yet."
- Conical Depression (starred) - A level made as a joke, hence why it only consists of objects from Version 1.0. This level mainly plays with the generous hitboxes of the game to be intentionally weird-looking and annoying.
- Elite Z Rebirth (featured) - An updated version of Elite Z by PLAY 4075365. It was redesigned by EternaswipVMAX and KrmaL himself.
- Falling Up (featured) - Likely his most popular level during the 2.0 era. It is a solo level known to have boosted the popularity of the song "Time Leaper" by Hinkik.
- Heartbeat (featured) - One of his hardest levels. It was decorated by EternaswipVMAX and LmAnubis. This level is disliked because of the use of a strange song and the gameplay, consisting of lots of spam-click and mashing parts built on purpose. This level's difficulty is on par with Cataclysm and often considered significantly harder than it looks.
- Instinct (featured) - The sequel to Mystic hosted by Dysbelief. It was published on his joke account "Krazyman50."
- Low Death (starred) - An extremely buffed version of the famous Insane 9* level High Life. It was released on April 1, 2020, as a joke.
- M A N I X (starred) - A level that Manix648 created as a joke for KrmaL to verify. All of the obstacles in the level are invisible. However, a visible version was later released on Manix648's account. The invisible version remained unrated for a long time until March 2018, when RobTop gave the level an Insane Demon rating after a major account breach led to its deletion.
- Phobos (featured) - A previously hacked 1.9/2.0 mega-collaboration created by KobaZz, Honeyb, TechneT, GMTSean, Jobet, Eduardo, iBlade, Palery, Smokes, Jo2000, DreamEater, Tygrysek, Iqrar99, Skitten, KuBs0n, Andromeda, Caernarvon725, Razur, WOOGI1411, and Riqirez. KrmaL picked up the nerfed version to verify on his own after it was unrated on Tygrysek's account.
- xo (starred) - Another level of his that only utilizes 1.0 decoration, although this has a constant grey theme and a custom song that has the same name as the level itself. It is extremely timing-based and is KrmaL's hardest level to date. It is also the first Extreme Demon he verified on 144Hz as opposed to 60Hz.
Canceled/deleted levels[]
- 1
- 3KP
- 3KP 2 2
- 3KP 2 2 2 2
- 3KP 2 2 2 2 2 2 2 2
- Activated
- ALOP
- ALOP 2
- ALOP 2 2
- ALOP 2 2 2
- ALOP 2 2 2 2 2
- ALOP 2 2 2 2 2 2 2 2
- ALOP 2 LUL 2
- ALOP 2 LUL 2 2 2
- ALOP 2 LUL 2 2 2 2
- ALOP 8 2 2
- ALOP 8 2 2 2 2
- Amphitheater
- articuno
- banana
- BHC preview deux 3
- bhjasdmgfklhf
- big hole
- Black Blizzard Prev
- bopy
- bopy 2
- cancer
- cc
- CD Preview
- Cheeto Sandwich 2 2
- cheeto Sandwich 2 3
- cilcle
- circuit dog circles
- collab
- colonv
- Corrupt Clutter
- Crimson Clutterfunk
- DansGame
- destroy
- didniato
- Diemos
- e
- e 2
- e 2 2
- e 2 2 2
- e 2 2 2 2
- eh
- el nivel gordo
- enodtnsillitsdemranu
- Everlasting Devoid
- Every Auto Ever
- evw challenge
- flap 10
- FREE COINS
- funlevel
- GarbAge
- gay 11
- Geometric Demolisher
- gettin swole
- Give me a challenge
- h o t d o g b o y s
- hakre
- Heartbeat Preview
- Heartbeat WIP
- heartbeat WIP
- Hexagon Force copy 2
- hhhhhhhhhHHHHHHHHH
- i Ii iI ii
- i Ii iI L - A level based on the "Loss" meme.
- idk
- idk 2 2 2
- Instinct 6
- Invisible BAB
- Invisible BoT
- Invisible Dry Out
- Invisible Polargeist
- Invisible SM
- jobbe
- Jumper X
- K
- Krazyman50 - His "impossible" level, verified with a glitch similar to the blue orb glitch.
- lettce
- levl
- limb
- LOL
- Low Death Copy
- Low Death Preview
- Lowdeath
- m
- M A N I X - The original, deleted version.
- maggy
- Magic Circles WIP
- Magnetar
- Mariack
- MC 2
- MC 2 2 2 2
- ME
- minecraft
- mister toopie
- Mitochondria
- mmmmmmmPpppppPppP
- modge
- nifferger
- Nine Circles
- nr
- Old Lady - The original, deleted version.
- pag
- pagg
- pancake wonderland
- pausde
- Phbobs
- Pillars MC 2
- Pillars MC 2 2
- Pillars MC 2 2 2
- Pillars MC 2 2 2 2
- Pillars MC 2 2 2 2 2
- poo
- Poorly Synced Boat
- Prettier
- puedo ir al bano
- Pupeg
- Purest TrasH
- Question Mark
- Rebirth 2
- riot challenge
- S P E E D C O R E
- scabs
- Sent From My iPhone
- serenin challenge
- shut up
- shutd shutd shutd ff
- shutd shutd shutd fn
- Silent Clubstep - A joke level that is just Clubstep with no music.
- sleep paralysis
- sleep paralysis 2
- Sleepwalking
- slop
- slow people
- Sneezing Cats - A challenge level that was later extended to create Conical Depression.
- Sound Party
- sp consistency test
- SQfFUFsWIP
- SUCK
- surkil
- TestCOPBEnd
- The Hardest Level
- thing
- Tiny Influx of Money
- TobuuX Challenge
- toli toli toli toli
- Totg
- touching yourself
- tranglesonjackshow
- tttttttttttttttttttt
- tyest 2
- Unarmed - The old (1.9) version of Rearmed.
- unnamed
- Unnamed 0
- unnamed 420 2
- Unnamed 8
- Video Games Are Hard
- WET THE BED
- WIP 2 2 2 2 2
- WIP 2 2 2 2 2 2 2
- WIP 2 2 2 2 2 2 2 2
- zc
Collaborations participated in[]
- Cosmic Calamity
- Digital Descent
- Divergence
- Every End
- flap
- Instinct - The sequel to Mystic hosted by ItsHybrid.
- LIMBO
- Misanthrope
- Mystic - The sequel to Valor.
- Night Rider
Verified levels[]
- Circles Rush
- Kyrie Eleison
- Panispheric
- Pursuit
- TakeDown
- UltraSans
Krazyman50 account[]
Krazyman50's levels are known for making joke levels in someone's levels in their channel. The notable exception is Instinct. The changes are listed below.
- Erebus - The fists in the end-screen are replaced with middle fingers.
- Mystic - In JonathanGD's part, the Clubstep monster has been removed.
- Devil Vortex - The level has some auto parts, probably a joke about ToshDeluxe verifying the level using invisible pads.
- Crazy Bolt - The level had the troll face in the secret way removed, making it possible to beat the level.
- Revolution - A level was replaced with communist symbols.
- Yatagarasu - In Jeyzor's part, the first wave has many objects removed. It is a reference to its verification when Surv raged at Jeyzor's part too much. He deleted many objects after and saved the level accidentally.
- Primary Maze - A level had a jumpscare near the end of the level edited in (probably a reference to that flash maze game).
- Red World - The level is not even Red World; it is the level Everything Brown but with the color turned red.
- Cyber Awareness - A level with all the text about the actual cyber awareness replaced with conspiracy and other funny things.
- The Meaning - All funny faces have been replaced with Hungry Humphrey.
- The Realistic - A colored version of Fairydust.
- Phobos - Had a straight line added for the entire length of the level.
- Ultimate Demon Mix - A level has been replaced with their respective remakes. The notable exception is Golden Haze.
- Bloodbath (Part 1) - A level had all red replaced with white, the text in the level was translated to Chinese, and the text saying "Riot" at the end was removed; this is a joke about Chinese censorship. (No blood and no mention of riots.)
- Motion - All move triggers have been removed.
- Tidal Wave - Was recorded in the worst ways possible. The NONG song was not downloaded, and the video was recorded using a phone recorder.
- Killbot - A level crashed the game at the drop and infected KrmaL's PC.
- WHAT - The part with different levels in the background changed, so it stays the same for the entire part.
- Bloodlust / Sonic Wave - A recolored version of Instinct: Red and Blue. It is a reference to Instinct's placement on the Demonlist, pushing Bloodlust into the extended list and Sonic Wave into the Legacy List.
- Rainbow Dust (featured) - A level was turned into 8-bit.
- WcropoliX - A level was rated when KrmaL exited out of the level.
- Dont Rate This Level - The lyrics in the original level were intentionally wrong and made it correct.
- Instant Reaction - A level was reacted by SSSniperWolf, a react YouTube Channel who got recently got into the drama because she doxxed another YouTuber, Jacksfilms, for criticizing her stolen content.
- Helping Hand - The original level was their own icon from the previous attempt was replaced with the 8-bit character from the level Generation Retro.
- flappy hexagon - The ending has been extended.
- Glide - A level had some effects replaced with the normal difficulty face meme.
- Abyss of Darkness / FFFFFF - Both levels were made darker and lighter respectively.
- Sneak Peek Playable - It was played in 2.1 instead of 2.2, and every object was made visible, so it is neither playable nor a sneak peek.
- miss you - The text in the last part was edited from "shmigels" to "So the skibidi toilets are good?"
- Congregation - Most parts have been copied and pasted multiple times, making the level longer. The end-screen text also took longer to appear fully.
- Stereo Madness - A level was made to look like the version of the level made on the Scratch programming language.
- Necropolis - The end-screen has been changed to "Do u think that yoshi gets embarrased when he poos out eggs in front of mario??? Sorry if this offends anyone but I thought it was a funny thing haha. And I would like to know if any of you have any pics of yoshi popping an egg while he looks nervous or embarrased I just want to see it for a few laughs haha, another thing I am wondering is what do you think the eggs smell like haha im just curious for laughs hahaha I would like to smell them," which is a popular copypasta.
- Wave Challenge - A level is a reference to a video titled "Halloween: Just The Facts," with incoherent rapping and a CGI skeleton running across the screen.
- INTRO swirl - The name of the channel was edited to be "offensive rick and morty memes."
- Stereo Madness 6 - A level had spinning fireballs everywhere. It is a reference to a recent tweet showing a Super Mario Maker 2 level, which the poster claims "only 6 people beat."
- cherry christmas - The ship and the UFO have been swapped. A picture of Leshawna in ball form is seen throughout the level, including the QR code at the end. Also, the text at the start was changed to congratulating RobTop.
- Attack On Titan - A level reference to a video made by th31 called "Attack On Tickle."
- flappy diamond - The end-screen after they finished the stage from Castle Crushers has been added.
- Nine Circles Mix - Multiple Nine Circles remakes completions stacked on top of each other, with the drop part aligning.
- Lonely travel - A reference to BRODYQUEST by Neil Cicierega.
- High Life - It was changed to Low Death, but only visually. The player still plays like you would in High Life.
- Retro - They wished they had a portable version of Geometry Dash.
- Niflheim - All the text in the level has been removed.
- Volcanic Rush - Some parts throughout the level replaced with parts from other levels (foreverbound, Chasm, Sad Machine, and Turbo). It is a reference to Manix648 stealing many designs, including a boss in Volcanic Rush.
- Polargeist - The ship part extended to go for 100,000 blocks in length.
- RGB Trilogy - The colors have been swapped and turned to the CMYK color system used in color printing.
- 5 fps (part 1) - Was edited with AI to look like it is running at steady frames per second.
- Speed Test - The word "agent" is put everywhere around the level.
- SyJackTion - A level was made into a KrmaL-themed level and is being played by KrmaL, Krazyman50, and 05namyzark.
- Illusion - All the effects that made the special were removed, except for a part at 72-85%, which had an effect added instead from Dreamer.
- Doop - All the creator's names and the end-screen had the letter "P" removed. This is a reference to Doopliss, a boss in Paper Mario: The Thousand Year Door (and its remake), whose theme is the level song. In the game, Mario has to guess his name correctly in order to weaken and then defeat him. At first Mario cannot guess Doopliss' name because the letter P is missing from the menu used to guess his name.
- Ashley Wave Trials - The "Disable Pink Girl" key at the start edited; Instead of making it easier to see the gameplay, taking the key makes her cover up more of the screen.
- Conical Depression - Like with Stereo Madness, the level has a secret coin, and the third coin route is the same.
- super mario world - This is actually a Super Mario World ROM hack. You can find the download in the description.
- Amethystia - The font changed to Wingdings.
- 5 fps (part 2) - The level is now running at 60 FPS or higher.
- Removed Submission - More spam has been added if the lyrics contain "spam."
- Invisible Clubstep - The level is actually "Invisible Silent clubstep."
- M A N I X - The level is Manix648's version but removes all decoration from KrmaL's version.
- GD World levels and Fingerdash - The levels were changed to be redecorated versions of "The Challenge."
- Psicho Forest - The level is recorded in really bad quality refrencing KrmaL's seven-year-old completion of the level with horrible audio.
- YOUVE BEEN TROLLED - All trolls are removed from the level.
- Buff This - The level is nerfed.
- Time Machine - The level played in an older version of the game (might be 1.0). The coins are gone, and the ship icon looks different. The song is Back on Track because that was used as a placeholder while the level was in the files of the 1.0 update.
- Hole in the Wall - A reference to everyone connecting this level to the Fire in the Hole meme. The creator tweeted that they could not delete some of the comments saying "fire in the hole," and RobTop joined in on the joke in the replies to the tweet.
- Message to RobTop - A message to the viewers: send your submissions!
- Broken Reality - Every pickup makes a loud coin noise. Halfway through the level, the Pokemon Red/Blue battle theme starts playing.
- Silent clubstep - The "8 Jumps of Hell" were replaced with Final Destination, and the dual was replaced with Last Resort.
- HyperSonic - The camera is rotated to make Terron's part the right way up.
- Crimson Clutter - The level is being played at 0.5x speed. It is a reference to the player TacoMacho accidentally starting a stream instead of clicking start recording, which exposed him to speed-hacking the level.
- 8o - There are many sounds played throughout the second half of the level. Most are from the "Mario & Peach Have a Baby" comic dub, but it also has npesta's Kenos reaction at the end. The appropriate videos are also green-screened in the background.
- Fun Dance - The fake death at 49% kills you.
- AVATAR - The parts should be based on the four main elements, but it is just fire.
- Crazy Clubstep 2 - The actual level starts with the beginning of Crazy Clubstep by Dorami with a visible secret way but teleports you to the actual level at the very start. Here, it does not teleport you anywhere; therefore, the showcase is simply Crazy Clubstep by Dorami but with a secret way added.
- Dear Nostalgists - The infamous bug at the drop happened, which made the level play at 0.5x speed. Afterward, most speed portals were replaced with other ones (fast portals became slow, and vice versa).
- Fingerdash
- FIREPOWER - All text saying "Firepower" or anything related to "Power" is deleted. Also, every skull in the level is deleted.
- video
- UltraSonic - Every creator name in the level is in Polish, and also alien at the end.
- Moving Obstacles II - The level uses platformer mode instead of the custom wacky movement controls made by Sumsar before 2.2.
- Invisible Deadlocked - It uses the invisible blocks from update 1.6 instead of actually being fully invisible. It is a reference to a level named Invisible Clubstep (not the one by KrmaL).
- Beginning of Time - A lot of the gameplay is copy pasted, a reference to the Viprin Copy + Paste joke. This showcase was posted originally on October 8 on @17points's channel as a parody. The pinned comment is by the Krazyman50 account, parodying the "Every level showcased here is edited in some funny way" comments by saying, "Beginning of Time is recorded in 1.0, stripping the level of most of its objects."
- Time road - The text at the end is replaced with the "In the year 2020 there will be a global pandemic called Covid-19" copypasta. Also, a structure was turned into an amogus.
- Windy Landscape - The Windy Landscape 2.2 bug was fixed in a very non-conventional way.
- Bloodbath (Part 2) - This is edited like Riot's verification of Bloodbath. Also, it is not actually completed. The player dies at 99%.
- Trump Circles - This is decorated like original Nine Circles. This is a reference to Rewayde's part being taken directly from Nine Circles and then modified.
- Stereo Madness (Lite) - 1 beat is added to the song every 4 beats. The level has been edited to not lose sync.
- Viking Arena - A level has been turned into an edit using SiIvaGunner's mashup of the actual song and the "U Got That" song.
- Hue Effect - The level uses the new hue shader trigger to make it more colorful.
- Stereo Madness (Beta) - The level is no longer stereo. The music is also off, which is based on Unity recreation of the level seen in Colon's GD Copies 7 video.
- Supersonic - KrmaL is moving at an absolutely Ludicrous Speed.
- Geometry Hangout - KrmaL is alone on it; It is also made creepier by the weird water ambience playing in the background and the pets section being empty.
- Auto Play Area - Every pad is an orb, and every ship part is not auto.
- Bloodlust (Unnerfed) - This is a reference to "Deambath - a recolored version of Bloodbath made by Sunix, also the text at 67% says "It is not Ian" which is a reference to the text in Bloodlust saying "It is not Owen" instead of "It is not over", with Owen being EndLevel's real name.
- Astral Zero - The fake coins, which Viprin used as Air Decoration have been turned into real ones.
- Electroman Adventures (iOS) - This is a collaboration with RobvaTopper, another Geometry Dash SiIvaGunner parody channel, which uploads music instead of levels. The music is a mashup of Electroman Adventures and Bad Apple.
- Moving Obstacles - This level actually uses move triggers instead of flicking through colour channels.
- Moving Obstacles (Time Gauntlet) - The level is not moving anymore.
- Moving Obstacles (Portal Gauntlet) - It looks like the frames inbetween the movements of the blocks are generated by AI to make it look smoother.
- Cycles - Jump Indicators? In his RobTop level? Unacceptable.
- Nine Circles - The pre-drop is now ridiculously long, and the drop is really short. This is a reference to BBCircles by MindCap and more.
- DeCode - All the game-modes have messed up; Also the wave part has different gameplay from what it is supposed to be.
- DeCode (UFO Pack) - The UFO part takes you to the level "Hot Dog Redux".
- XMas Challenge - The ending is taken from Killbot. The reason why is because the original level has an invisible block at the very end.
- Fake A Doom - All the memory elements were removed, it actually deservers 6 stars now. Also the text at the end now says "Too Hard" instead of "Too Easy".
- Tutorial - The spikes and blocks do not move randomly like the original level.
- Cant Let Go - This is just the gameplay of Cant Let Troll.
- Invisible TOE - It is actually invisible instead of using invisible blocks.
- The JanuS Miracle - The music is Clutterfunk instead of being purposefully bad cover of it. The level is a little weird: The gameplay does not seem to match any version of the level, the ending has a skull object, and the user coins are actually real.
- The Nightmare - There are even more texts saying "Jax" than there already were before.
- Tundra - The video is pixelated. The artist who made the song made a Violin Lead version of it, and the original level uses that. However, the video uses the original 8-bit of the song, as well as making the level itself pixelated.
- Base After Base - This is an extended version of the level "Ultiate Destruction," which was a Beta level showcased by RobTop before the game was released. It even copies the weird camera placement seen in the ship section.
- Chaotic Hell - All the memory elements are removed.
- future funk iii - The April Fools level had the weirdest part (the drop) cut off the Geometry Dash World style.
- Stereo Madness (1.4 version) - A level has been made fairer for new players, most changes were suggested in Colon's April Fools video.
- Headshot - The headshot actually kills you instead of pretending to kill you and starting a fake new attempt.
- Practice Level - No text or indicators showing where to click, as per RobTop's request.
- flappy emerald - This is a reference to a random YouTube Short / TikTok of a guy narrating someone over gaps, the creator is Nox Jackson if you want to find the original. The red circle at the start and the red / white numbers are also present.
- ABCDEFGHIJKLMNOPQRS - This level used to have a secret way; which was patched yesterday. Taking a secret way here leads you to the level "Secret Way" by Booglee, which uses the secret way seen here as intended path.
- Nock Em - The blocks beneath the player do not drop down, and so that part is replaced with a new one. The player does not go in reverse nor in the cube part at the end.
- Koshmar - The Congregation Jumpscare at the end (2nd coin route) was removed.
- Koshmar (Speed Pack) - The last platform does not break, so the player can go to the end portal instead of falling down into the rest of the level.
- Koshmar (Death Gauntlet) - The level begins with the player approaching rattledash who says "Death". Near the end of the level the door does not have enough time to open so the boss jumpscares you.
- Koshmar (Spike Gauntlet) - The level begins based on joke #123. The spikes at the end are not supposed to kill the player, but the player dies to them and the showcase ends.
- Multiplicity - The level was changed that every orb has to only be clicked once now. The level name was changed to Monoplicity and it also says "Verified by Zobros".
- Shardscapes - The level is not in robot game-mode, it now utilises gravity changes to make a cube like a robot would.
- Geometry Dash Meltdown levels (2.2 version) - Every ship part is a swing game-mode. This is a reference to a 2019 update to Meltdown which accidentally added the swing as a game-mode. Someone modded the game so that every ship part is replaced with a swing and it was our first look at the physics of the new game-mode.
- Stereo Madness (1.1 version) - The level looks like World 1-1 from Super Mario Bros.
- Message to RobTop (Shadow Gauntlet) - There is no message.
- Calamity - A level is just a mirrored version of the similarly named Mirrored Calamity. In other words, this is Mirrored Mirrored Calamity.
- Mirrored Calamity - A level is just a mirrored version of the similarly named Calamity.
- Disable Adblocker - An actual ad plays when the player disables the adblocker and dies. This is what ads looked like in the spin-off games.
- Rainbow Dust (Krazyman50Real version) - The level is just the original level but with the pixelated shader.
- the j - Every X decoration has been replaced with a J.
- Lost planet - The level utilises all the terrible tips in Waboo's "83 Geometry Dash Build Hacks" video.
- Low Death - The level visually was changed to look exactly like High Life; but the player acts it is still playing Low Death.
- Theory of Firepower - The start of the level now has text saying "who's from 2024?". This is a reference to a 2022 update Dorami made for another one of his levels, Sine Wavs. All the memory aspects were removed, the level might actually be slightly enjoyable now.
- Pink Nightmares - This is a reference to the game Yume Nikki. In the game, if you turn off the light in Poniko's house there is a 1 in 64 chance for the creature seen called Uboa to spawn. It also plays unsettling music, which is heard in this showcase as well.
- Eff - Every swear word in this song is censored. The screen also flashes black whenever a swear gets censored.
- Center of Existence - Player 1 is always in the Center (of Existence).
- Jumping cube - The spiky ceiling at the end actually kills you. Also, not really a change, but the player ignores all the checkpoints because you have to jump on them to use them.
- Gunslinga Corridor - This is a reference to Dorami's 7 year old level called "NEW Death Corridor" which has a lot of changes similar to those seen in the video, including the text at the start of the level and random other text throughout and a lot of nerfs.
- Baldi Basic 3D - This is a reference to the corrupted file screen in Baldi's Basics Plus.
- Speed Racer - Not really "Speed" Racer anymore.
- robtop NEVER CLEAR - In the original level you are supposed to go through the blocks at the bottom. If you go top instead, a 2.0 monster with the name tag billy will shoot you with a fireball. This is also shown by the question mark before this happens. In this video, billy has been removed and the player goes top, even though the question mark is still present.
- Next Yesterday - The main gimmick of the level is that every part is influenced by some creator, with the name of that creator present in the part, which might make you think it is a collab, but it is a solo level. Every creator name has been changed to the actual creator's name, ILRELL. The edits were made specifically to the old version of the level. It looks quite different now.
- Bloodbath (NCS I Gauntlet) - The level has been noclipped really badly. This is a reference to RobTop's tweet where he teased the 2.206 update, which included a screenshot of Michigun's part in bloodbath with the player (whose icons are the same as in the video) going through spikes.
- Foxtrox - The original level has a lot of objects moving out of nowhere. It is especially prevelant in one part where the gameplay itself does that, making it unsightreadable. This video replicates that throughout the level while removing any movement from the aforementioned part.
- Broken Monitor - There are broken monitor effects throughout the level.
- The Big Black - The level's sync has been fixed (it was notorious for being horrible before). The text "SYNC." was changed to "FIXED."
- Postscript- Due to a contest limitation, the original level could not use the wave portal, so the creator remade the wave gameplay using the UFO game mode in the second part. This has been extended to the entire level from that point.
- Prescript - This is a remake of the level Postscript by gecko0. Due to a contest limitation, that level could not use the wave portal, so the creator remade the wave gameplay using the UFO game mode in the second part. In the remake, the creator switched the two around and remade the UFO gameplay using the wave game mode. This has been extended to the entire level from that point.
- Speed Racer (Fire Gauntlet) - All the speed portals are removed, and the speed of the game changes instead using the Time Warp trigger.
- Sunshine - You are my sunshine.
- nolens volens - There are a lot more ice blocks. The sub counter actually displays KrmaL's sub count. Also it says "no spam", but the player spams anyway.
- Totally Legit Level - The part says to avoid red. Now the level has been changed so that everything that kills you is red.
- pixel what - The original level is pixelated at the start, but now it is like that for the entire level.
- I HATE MONDAYS - Everything relating to Garfield was removed.
- One Point Woah - The level uses a lot of transition triggers (the blocks disappearing and appearing on the left and right). In the original levelWulzy did not know if they existed in 1.0 so he did not use them.
- KillerZone - In the original level there is text saying "Don't Click" at a transition, but it immediately then says "Except this one lol" and you actually have to click. That text now appears on every click and the "Don't Click" text is at the start of the level.
- Wave Challenge (Water Gauntlet) - This wave challenge now uses the UFO game-mode with blue orbs everywhere. This is a reference to Wave Wave, a level which used the UFO to remake the gameplay of the game Wave Wave, which inspired RobTop to actually add it as a standalone game-mode.
- Wave Wave (Water Gauntlet) - This level was created before 1.9, and used the UFO game-mode to recreate the gameplay of the game Wave Wave, which inspired RobTop to add it as a standalone game-mode. It has been edited so that it actually uses the wave game-mode, but that was already uploaded before on this channel, and there is a twist. The previous one edited the size portals so they match the gameplay, but it was not like this in the original level. The original level usually used a mini UFO for a normal wave and a normal UFO for a mini wave. This time, all the size portals were retained.
- Base After Base (Lite) - Last spikes at the ends of structures are missing. This is a reference to the missing ground spike in the original level.
- Partition Madness - Partition.
- VSC - The level has no spikes. This is a reference to creator of the level, Bo, using NoSpike to verify the level.
- TURIP IP - ️ turi ip ip ip Ip ip ip tsha ik Ip tsha ip ik eugh eugh isha ip turisha Turi ip ip ip Ip ip ip tsha ik Ip tsha ip ik eugh eugh isha ip turisha Turi ip ip ip Ip ip ip tsha ik Ip tsha ip ik eugh eugh isha ip turisha Turi ip ip ip Ip ip ip tsha ik Ip tsha ip ik eugh eugh isha ip turisha Ip ip ip tsha ik Ip tsha ip ik eugh eugh isha ip turisha.
- laranja azul rosa - Happy 4th of July!
- Shock - The annoying invisible scale portals which were in some of the levels parts are now everywhere.
- Power Trip - Way more coins were added with horrible paths and the existing once were reverted to how they were before the recent update.
- Subwoofer Lullaby - This is a reference to a recruitment video for a minecraft clan or whatever which fails hilariously at doing its job. If you have not seen it, just search "or pvp boss" and you will find it.
- geometry dash quiz - The entirety of the text which was made out of blocks is now made out of huge text objects.
- FIREPOWER (Fire Gauntlet) - The "Firepower" text at the start of the level has been edited to "Get on it" which is a line in the song Firepower by Dr.Phonics and is used in many levels containing "firepower" in the name. The line also appears as sound effects throughout the drop part.
- Theory of Everything 2 - The player leaves the confines of the level through the gap made by a misplaced block.
- Invisible ToE2 - It is raining and the level is pitch black except for a few flashes of thunder. This is a reference to the Level Fog-10 in Plants vs. Zombies which utilised the thunder to obscure the player's view.
- A Bizarre Phantasm - The parts with keys are now extremely long at around 1 hour and 20 minutes.
- moneygang traphouse - The creator REALLY meant it when he wrote "Don't Click" (everything past that is auto).
- dorabaebasic10 - Everytime the colour changes in the Nine Circles wave part, the song changes to the song of the Nine Circles themed level corresponding to that colour.
- Deaths Whisper - The original level had a part which it was an animation of someone hanging themselves. This has been edited to turn into a story about someone losing a loved one and feeling meaningless, then saved from comitting suicide by a phone ring. If you feel horrible and want to end it all, talk to someone about your problems. It really helps.
- Future Funk - To collect the final user coin in the original level, the player has to play the final part with one of many challenges onto it. It has been changed to activate all of them at once instead of picking one at random.
- I wanna be the guy - This level is played in classic mode instead of platformer mode.
- Mashup - The level is called "Mashup" because the theme changes multiple times throughout the level. It has been edited so that the whole level is in the first theme of the level, so it does not change.
- Hexagon Force - The player randomly hits an invisible pink wall and dies. The hack "Show hitbox on death" reveals the invisible pink wall and shows it as pink. This is a reference to the invisible walls in Super Mario 64 which appear from holes in the ground (and the invisible wall in the level in the video appears right over a hole in the slope structures), specifically this is a reference to a three and a half hour long video about these walls uploaded by pannenkoek2012, who uses pink to show these walls in the video.
- Gravity Field - All the yellow orbs are turned blue.
- Subterranean Animism - In the original level, Knobbelboy had a huge obnoxious logo in his part. Now everyone's part has their names in big letters. The end of his part had an EVW logo so it was also replaced with his own. Also Knobbelboy's name in the endscreen is way bigger than everyone else.
- Wave Wave - The same thing as Gravity Field but reversed.
- Silent Circles - The extension has been removed. There is just an end level trigger at the point where the original ends.
- Edge of the Universe - It uses Edge trigger.
- clutterfunk ingame - The original level was made for a SiivaGunner rip which was a reference to the game "Crypt of the NecroDancer". Now the music was recreated with a kazoo. This references SiivaGunner's rips of his game, most of which have the same joke. King Conga in the background was also replaced with a kazoo.
- Alika - The original level had a lot of moving parts. Now it is all static.
- P0RTAL - There are no more teleport portals. They have been replaced with a lot of slopes stacked on top of each other, which is a bug people used before 2.0 to teleport the player.
- Electrum II - Copper bulb Minecraft (the original had redstone lamps instead).
- Lit Fuse - No way they lit the fuse.
- 3 seconds hell - 3 seconds (sakupen) hell.
- AAHhaahahAHAAHahahah - It now uses a different song which also has a laugh. The gameplay is also different and the player disappears in and out of existence.
- Deadlocked - The player teleports into the wrong portal.
- Flappy Ice Cream - The cute little ice cream cones are replaced with the weird ice cream structure from Ice Cream by Cyclic. The background was also changed to the one from that part of the level.
- Tokidoki - It actually pumps up the volume gradually throughout the level.
- RGB - The level is now the RGB trilogy put together (Yatagarasu - Erebus - Sonic Wave). Every level now says "verified by zobros" instead of the actual verifier's name. The link in the description leads to an unlisted showcase video from 2 years ago with the same premise (but it is a slightly different level, the ending in that video did not have any text). The thumbnail of the video is also taken from that showcase. It was also uploaded to a channel which seems to be impersonating Just a GD Player (a showcaser who was exposed for some shitty stuff before).
- Requiem - The middle finger was changed to a fist from Erebus. This is a reference to the first edited level on this channel - it was Erebus, but the fists at the end were replaced with Requiem middle fingers (It is been exactly a year since that video).
- Instinct - Geometry Dash - Instinct by Krazyman50Real (Extreme Demon) Complete + 3 Coins
- Paracosm Circles - Blue pads are added to the last part to make it auto in reference to ToshDeluxe hacking the level by using invisible blue pads and adding blocks to the top of the level to make the object count consistent. This is also a reference to the Devil Vortex upload on this channel which was exactly a year ago.
- Troll Face lol - This is a reference to Crazy Bolt, which had a secret way with a troll face killing you. That troll face was taken from this level. Now it is just the secret way from Crazy Bolt with no way to escape. This is also a reference to the Crazy Bolt upload on this channel, which was exactly a year ago.
- Fingerdash (Lite) - This is a reference to a 7 year old Etzer video where he makes fun of other content creators for making "*insert main level* but" slop content.
- UFO Madness - The physics are no longer awful as they were changed to exactly copy the physics of the respective game-mode.
- Motion (Hard Pack) - The player goes for the Hard Mode option at the start of the level, which normally hides and unhides the player rapidly; now it is done to the whole level instead.
- Tetris zone - Every instance of L shaped piece and the long piece is now shortened by a block, and the end has "Sumsar" written on it instead of the actual creator's name. This is a reference to an old level by Sumsar, which has Tetris recreation and had those pieces wrong for some reason.
- Rhythm Hell - This is a reference to the original Rhythm Hell video where it is a person failing miserably at a rhythm game. The clicks in the video are the same ones as those ones.
- ECSTASIS - The hitboxes of the spikes are smaller. This is a reference to the verifier hacking the level with hitbox multiplier.
- Crazy Ball - The player is in ball game-mode for the entire level (The gameplay was adjusted in most parts).
- Freedom19 - They hit the 1.9 object limit.
- Now THATS Good Sync - Clicking makes the spikes jump over the player (except for the last one), while the original level was the opposite - it was normal until the last spike, which jumps on its own.
- Robber Games - The lyrics were changed to the Hot Cross Buns nursery rhyme, the music was edited to fit it.
- Viprin UFO - In the original, any portals changing the game-mode did not work, so every part was played with a UFO. Now that is not the case.
- Infinite Decimal Pi - They rounded pi to 3.2, which is a reference to a 1897 bill in the US state of Indiana, which tried to claim that π=3.2.
- Stereo Madness (2.1 version) - Stereo Madness is now Every End by MindCap and more.
- Back On Track - The Impossible Game: Chaoz Fantasy Complete.
- Poltergeist - The wave is replaced with the wave part from the 2* level "Poltergeist Wave".
- THE LIGHTNING ROAD - Every portal was changed to the looking spammed portals seen throughout the level.
- Removed Submission (Bonus Gauntlet) - The original level had a coin which placed to unreachable places so it looked like the level had a bunch of impossible. Now every place has its own coin and there is a way to get all of them.
- Fairydust - It going fast to 10x speed (the actual reference is an EricVanWilderman video where he edits a completion of Fairydust by speeding up the video).
- my part in love baba - Monsters by Krazyman50.
- Electroman Adventures (1.6 version) - The first part of the level was reverted to what it look like, when RobTop showcased it in the 1.6 Sneak Peak; there are no breakable blocks and thus, no first coin. The theme is followed for the entire level, with every coin path being blocked off.
- BRAINROT - The memory aspect of the level is removed; every unintended path is blocked off.
- Misty Mountains - The mountains for sure are misty.
- Worlds Hardest Game - The player can go through walls and does not die from obstacles, every start and end has a smiley face and there are UI elements taken from hacked version.
- Rearmed - The decoration is taken from Unarmed, but the gameplay is Rearmed.
- GONER - Where did the level go(ner)?
- Cataclysm - The random invisible size and gravity portals from the ship are now everywhere.
- Buried Angel - There are even more speed changes in the drop part than there already were.
- FLAPPY BIRD - The UFO is replaced with a cube and orb spam. This is a reference to the level Gravity Field by the same creator which used orb spam to make the cube jump mid air, which inspired Robtop to add the UFO game-mode.
- Back On Track (2.207 version) - The new 2.207 event level Back on Dash but it is more like Back on Track.
- Rage - In the original every game-mode portal changed the color scheme of the level to that of the portal (cube parts were green, ufo parts were orange, etc). Now every portal does that.
- The Hell Zone - The 1.2 level this is a remake of had two paths at 77% which continued until the end of the level. The remake kept only one of them, here the second one was added in its place.
- SHATTER - Every time the word breakout appears in the level, the level turns into Breakout by Surv.
- Quest for Perfection - Blue Cataclysm (however some parts do have the same gameplay as Quest for Perfection).
- no jokes
- Fire Aura - The gameplay is the first level of The Impossible Game.
- Natural Disaster - There are actual natural disasters and the text appearing at the drop and the end is from the natural disaster survival Roblox game.
- Hungry Humphrey - The 2.207 update broke dash orbs which are reversed (they would still send the player the same way before). here it is "fixed", just not in the right way.
- Two Faced Agony - Two faced
- Artificial Ascent - The icon is slowly ascending.
- Cant Let Go (1.9 version) - Every spike is shifted right like that one spike near the end of the level. This is also uploaded to the RobsVauIt GD account which uploads RobTop levels with changes in them.
- Erebus (Fast Pack) - It is now way shorter.
- Optimize - The video file is now optimized.
- Sakupen Circles - The straight fly near the end now has levels of difficulty.
- Rupture - At almost every point where the player needs to choose the correct path; it was changed to be a different one instead.
- Falling Up - Falling up
- The World Machine - The original level had multiple versions of a part stacked on top of each other, and one of them turned on randomly while the others toggle off which made the gameplay of the level randomized. Here, every one of them is toggled.
- vsc verified - The entire level is reskinned to JonathanGD's joke level "future funk iii."
- Flux Point - The original level had glow everywhere, and the creator of the level submitted it to Wulzy for him to roast the level. Wulzy copied the level and deleted all the glow, which made the level look way emptier (this showcase how it looks).
- video - The title is "video" as a reference to KrmaL uploading like 10 random videos (mostly with The Challenge bugs that were just titled "video" all-in-two days in 2017). Some of them recorded with Everyplay (which is referenced in the description), with the link to GD being the link to the mashup. The reference in the video is to the "Clutterfunk (In-Game Version)" rip on SiivaGunner. It was a mashup of Clutterfunk and the song Konga Conga Kappa from a game called "Crypt of the Necrodancer" with an actual level built from the mashup. This is just but with The Challenge instead of Clutterfunk, the level visuals were copied from that rip, and the pauses are because of the gimmick in the bossfight in the original game which used that song.
- Heartbeat - The heart is no longer beating.
- MLChristmas - No more MLG, only Christmas!
- Artificial Ascent (Demon Gauntlet) - In the original level there is an arrow which tells you where to go even though it is way harder than the usual path. When the player goes the other way, not listening to the arrow, the text "Not Cool Man :(" appears on the screen and stays for the entire level. This text appeared in Acheron when the level just released, but was removed afterwards.
- Paracosm Circles - It says "almost there" instead of "GG." (Why the f**k does the original say GG when there is like half of the level left.) Also, the player skips the speed portal 51 seconds into the level.
- Dry Out - It was made to look like it was played in The Impossible Game: the attempt counter is at the top at all times, the reverse section has abrupt transitions, the ship section is actually the cube but with a jetpack attached (from The Impossible Game 2), and the ending is a staircase with an end screen.
- Base After Base (1.7 Version) - A reference to Solar Wind in two rip-offs of the game, Geometry Jump Impossible Dash and Geometric Pixel Dash.
- Cant Let Go (2.2 Version) - The third coin is a reference to GD Colon's April Fools "Lost and Unused Features in Geometry Dash" video.
- Eyes in the Water - This is how we see everything underwater.
- Problematic - "NICE!" was replaced with the troll face at and the creator name at the end was replaced with "problem?"
- Dash - The start positions in this level were made visible.
- radio tower
- Element 111 Rg
- BP Night RMK - BP Night was the first rated level (to Zirtip's knowledge) to contain a secret way so that the creator does not have to verify it. This remake obviously removed it, but here it is added back.
- Glowy - Not so glowy anymore. (The blending on the glow is off.) (Also, "Rob Buck" at the start now says "Satanic Devil" for some reason?)
- unsaved changes
- Hextec Flow - This reference has appeared multiple times in prior rips, but Darnoc inspired both the UFO and the wave gamemodes with his levels that used yellow and blue orbs respectively as gimmicks, leading Rob to adding them as gamemodes into the game. Here, every yellow orb was changed to a UFO portal and every blue orb into a wave portal. The choice of this level specifically for the rip might be because it is reminiscent of the portal spam seen in flow-style gameplay.
- Slaughterhouse - Just your usual Slaughterhouse playthrough - with text covering half the screen, a remix playing instead of the normal song, progress bar markers, no sound effects and that one texture pack frequently used by top players (look at the level complete screen).
- make you fire flower - Verified.
- Aquamarine - blue Sakupen Circles.
- my balls are fragile - The original level had fall damage enabled. The balls are not fragile anymore.
- Memory Lane - It now includes the levels that came out after the level's release.
- MLChristmas - The oh oh oh oh at the end is from GD Colon's 9 year old video "What NOT to put in your Level".
- I wanna be the guy (Death Gauntlet) - Recreation of the I wanna be the guy (the game) fangame called I wanna be the TAS (all except the final level).
- ElectroFlux - The level was spammed with shader effects. This is a reference to robtop using this level to showcase the shader triggers in a Twitch stream.
- Reflected - The players is actually reflected unlike in the original.
- Duckstep - Every instance of 'quack' was replaced with 'swag'. This is a reference to Riot's Bloodbath verification - he said 'swag' halfway through, but people thought he said 'quack'.
- Macabre - Very loud sounds start playing at 0:43. This is a reference to a BrianTheBurger stream from around 2019 where he had people spam noises at him after the drop of this level to try to distract him and make him laugh.
- M A N I X (Mystery Gauntlet) - The original level had a part that looked like Conical Depression but the actual gameplay was invisible (just like the rest of the level), but now the gameplay is actually Conical Depression.
- Tech Manifestation - Tech(Manifestation)nical's cube appears throughout the level.
- xo - The video is a showcase of Krazyman50real playing Minecraft and finding a recreation of the build shown in nasgubb's April Fools video, "Minecraft - xo by KrmaL 100% GAMEPLAY Online", in-game. They proceed to beat the Ender Dragon in this world.
- Sidestep - every gravity portal spam is replaced with a ship section.
- Swagger - the original level's theme is that it has a lot of swag routes. Here they are all blocked off.
- Rebound Ramparts - The original level had the player move from wall to wall and switch directions after touching one. This made it so that the level looks like a platformer but actually is not. Here it actually is a platformer.
- Eternal Aqua Sanctum - The player can now swim in the water of the first half of the level.
- Clarity - The symmetrical part where half the screen is useless at 0:14 is now a dual.
- Blast Processing - All the faces were removed and the last part is a bit different.
- depth - The player didn't fall far enough.
- xo - It keeps going.
- Flock - The endscreen is taken from a platformer level called "Hostage Escape", where they just beg RobTop to epic rate the level with a full on rating animation.
- Shadow Temple - the memory ain't memorying.
- Infinite Decimal Pi - it's e not π.
- The Yatagarasu - everything stolen got copyrighted.
- sharp - Tiny.
- very rusty pipeline - every gamemode portal actually has an invisible copy of itself before it. Also the letter R in the endscreen is written differently for some reason.
- UNrendered - The original level is made so that it looks like a level seen from the editor with 'Preview Mode' off. Here the player is literally just playing the level from the editor.
- The World Machine (World Gauntlet) - The level was made to look like the game OneShot: World Machine Edition.
- El Dorado - El Dorado if it was made in 1.9.
- The Art of the Blade - every trigger is now visible.
- The Realistic - The first wave is now the cube and the last cube is now the wave.
Nominations and awards[]
Received 1 nomination in the The Geometry Dash Awards
Nominations[]
- Nominated in the 2020 Awards for Best Extreme Demon with xo
GD10[]
- Placed 6th in the GD10 form to the question, "Who is your favorite creator of all time?"
GDToday's 100 Greatest Levels of All Time list[]
- Placed 10th with Black Blizzard
- Placed 31st with Falling Up
- Placed 36th with Lit Fuse
Trivia[]
- He created fully invisible versions of some of the main levels of Geometry Dash. Most of them remained unrated or were deleted, while Invisible Deadlocked is the only one that got a rating. Another invisible level of his, M A N I X, was also rated.
- He has created custom song remixes/mashups for Ultimate Demon Mix, Obscurum, and Windswept Prospect.
- On February 28, 2017, all his levels were made free due to a major account breach, but it was quickly fixed.
- He has been in numerous mega-collaborations like Valor, Cosmic Calamity, Mystic, and Digital Descent.
- He has verified Demons for other creators in the past, such as Pursuit, TakeDown, UltraSans, and Kyrie Eleison.
- He was known to be favored by the infamous YouTuber named RiverCiver, which can be seen in RiverCiver's "Thoughts On" series.
- He is known for putting a spamming/repetitive part in all of his Extreme/Insane Demons. (Examples are the beginning of Hi, the spam UFO in Heartbeat, etc.)
- The name "KrmaL" is somewhat a portmanteau of his old name, Krazyman50: "Kr" stands for Krazy, "ma" stands for man, and L is the Roman numeral for 50.
- He plays Geometry Dash using an Xbox One controller.
- The only level of his that has spider gameplay is Message to RobTop.
- He has made npesta's three favorite Extreme Demons: Conical Depression, Black Blizzard, and Low Death.
- Except for Dont Rate This Level, Hungry Humphrey, Alive, and Steel Gear, all his rated levels are Insane Demons or Extreme Demons.
- He used to be a Geometry Dash Moderator but was demoted on October 1, 2021, due to inactivity.
Gallery[]

One of KrmaL's older profile pictures.
Videos[]
Geometry Dash - Invisible Deadlocked Verified (Live)
The verification of Invisible Deadlocked. Credits to KrmaL.