Not to be confused with MADHOUSE by AeonAir.
MadHouse is a 1.9/2.0 Insane Demon mega-collaboration created by Green and 10 other creators. It features difficult timings, many fakes, and requires skill in each and every gamemode. The level sticks to a gray-scale scheme. It also uses 1.9-styled backgrounds and blocks, and many spinning objects. However, it features 2.0 coins as well. Due to this, it is generally considered an Insane Demon but in some cases a Very Hard Demon.
Gameplay[]
- 0-5% (Constar): The level starts with a difficult timing-based cube section with numerous fakes.
- 6-13% (DeadPool17): Then, the player enters a similar cube section but at double speed. It goes into an auto cube section leading to the drop.
- 14-22% (Geometry B3ar): Then, the music beat drops, and the player enters a triple-speed dual mini wave segment, leading into a cube section with many timings and fakes.
- 23-29% (Digitulized): Afterwards, the player enters a similar triple-speed cube section. Then, the player enters a tight ship sequence, leading into a swing-copter section and a half-speed wave segment that contains numerous tight spaces.
- 30-39% (Green): Next, the player transitions into a triple-speed cube section followed by an auto wave section and a difficult ship sequence with several orbs. Then there is a triple-speed ball segment with some tricky timings, followed by a relatively simple cube section.
- 40-45% (GooglyBear): Afterwards, the player enters a difficult ship sequence with an orb, followed by a fast-paced ball segment with some tricky timings. It then enters a difficult UFO segment with numerous gravity portals.
- 46-56% (Marzj): Then, there is a half speed tricky cube section, followed by a tricky dual mini wave segment. It then has a tricky ball section, followed by a half speed Necropolis-styled cube part. Then there is a tricky ship sequence that features tight spaces, leading into Nakase's part.
- 57-66% (Nakase): Next, the player transitions into a half speed wave segment that features fake spikes everywhere. It then has a rather tight ship part, followed by a timing-based ball part. It then has a mini UFO segment with several gravity portals.
- 67-75% (KAoz): Afterwards, the player transitions into a ship sequence with tight sections and several purple orbs. Then, the player enters a very tricky dual cube section with timings and tricks, which will require memorization to pass. KAoz's part ends with a tricky UFO segment with several gravity portals.
- 76-86% (Herzilo): Then, the player enters a tricky ship sequence with several tight spaced and several synced gravity and speed portals later on. It then has a rather tight wave segment, followed by a timing-based ball segment. It then has a cube section with one timing jump and several blue orbs that need to be hit. The last blue orb in this part is hidden.
- 87-100% (RNatos): Then, the player enters a moderately tight ship sequence, leading into an auto cube section and a UFO segment with several gravity portals. The next ship sequence is tighter with a gravity portal, followed by a double speed tight wave segment. It goes mini where the player avoids several spikes, and then there is a tricky timing-based cube section, and then the level ends. It shows the word "GG", as well as the names of all the creators.
Fails[]
Trivia[]
- This level was not featured, and was instead only star-rated.
- The original level was uploaded by Constar, but it was verified with a secret way.
- Green nerfed the original level to verify it.
- The level was made in 1.9 and was later added coins in 2.0 Update.
- There is a sequel to this named MadMansion. It was verified by Gunner Bones.
Walkthrough[]
DEMON MadHouse - GREEN (me) & More!
Credits to Green.