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WARNING: This level contains intense flashes and bright lights. If you have epilepsy or any other eye conditions, watching a video of this level is strictly advised against. Safety first!


Nine Circles XII is a 2.0 Medium Demon created by Rustam. It is said to be part of the era of Nine Circles levels. The level is generally said to be a tricky but Easy Demon.

Gameplay[]

The level starts off with a difficult cube section that features crucial timings. When the player meets a cluster of blue jump pads, the objects will shake and the background flashes yellow-green. After that, the screen has a crack made out of 3DL, similar to Toxin Lab III. The same thing will repeat again before entering the next part. There are also falling saw blades that can be seen throughout the level until the wave segment. The objects keep shaking and the background flashes yellow and green until the wave part.

The player will go into a ship part. This is similar to Crying Souls, which doesn't use "Tokyo" slopes. The player will become a ball, fairly easy enough then, the infamous circles will appear early without even entering the wave segment. The ball part is now about dodging an abundance of spikes.

Then the game mode will become a triple speed wave section, right when the music starts to drop. The wave segment is not the same as the original Nine Circles, because it doesn't use 1.4 themed or colored slopes, but instead, there are shaded 2.0 blocks and no use of blending (similar to some Nine Circles remakes). The wave segment is also hard due to the crucial timings, skills, memory, and mashing required, especially in the mini-wave section. The level also features "monsters" that have the Circles effect, and the colored spikes are replaced with 2.0 monsters. The level ends in dual mode, where a demon-face and the creator's name will both appear.

User Coins[]

This level contains 3 user coins and all of them are in the wave segment:

  • The first user coin is located in the first dual section (as shown above) at 31%. The player should simply carefully go up to get the user coin.
  • The second user coin is located at 44%, before the second mini wave segment. The player can simply get the second coin with ease.
  • The third user coin is located at 87% in the mini-wave section. The player can simply get it with ease but should be sure to carefully get it as there are saw-blades at the top of the coin.

Walkthrough[]

"Nine_Circles_XII"_100%_By_Rustam_(Medium_Demon)_-_Geometry_Dash

"Nine Circles XII" 100% By Rustam (Medium Demon) - Geometry Dash

Credits to LonZ1.

Trivia[]

  • The level is free to copy.
  • The level contains 19,405 objects.
  • There is also a level inspired by this level named Paracosm XII made by a user named RheaSilvia (formerly known as FaKob).
  • The cracked/broken screen and shaking effects are closely similar to Toxin Lab III's effects.
  • This is one of the first Nine Circles remakes made in 2.0, along with Crying Souls.
  • The level doesn't feature "Tokyo" slopes, but rather a 2.0 design.
  • The level used to be much harder but was nerfed to verify it.
  • Milesman34 has made a version of the level designed to reduce lag from excessive water-like objects and shaking effects by removing them.
  • It was originally verified without the coins being removed and needed to be reverified.
  • You can skip the first dual with good timing.
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