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Reanimation is a 2.0/2.1 solo MediumDemon created, verified and published by Terron. It was released on December 20, 2015. The level scored first place in Viprin's Creator Contest 5.[1] The level is often considered to be an unofficial sequel to Death Moon, another popular Demon level by Caustic (FunnyGame), due to their thematic, creative, and artistic similarities. Like its predecessor, the level received acclaim for its music, gameplay, design, and usage of 2.0 effects. The level's difficulty primarily derives from its length and the decoration, which at times makes it difficult to discern where the player is going. It is the prequel to Temporium and Zetrallio.

Gameplay[]

The level starts with a fairly simple double-speed cube section that requires some fairly easy timings. The following ship sequence is slightly harder but is still simple, and the same goes for the wave. The mini-cube is also simple, to begin with, but later goes dual, yet becomes even easier despite this. After the dual, the level goes auto and displays the text "NEVER GIVE UP", switching between the ball, UFO, and then finishing with the robot, from where the first difficult segment is entered. The robot, UFO and ship all rapidly switch and have a fairly simple difficulty, but the wave is moderately difficult and requires good timing and mashing skills to avoid crashing both during and after the wave when the player transitions to the cube. This cube quickly changes into a mini-ball, which also switches between the ship, wave, ship again, and a UFO. This is fairly difficult but becomes trivial after practice. Chinese script (死月) which translates to "Death Moon" can be seen in the ship sequence.

The next cube, UFO, wave and ship sequences are all fairly simple, with the robot being slightly harder. The next cube is an auto, which goes into a ball, UFO and robot, all of which are simple and not hard after a little practice. The next section is a dual mini-ship that is moderately difficult unless the player is capable of straight-flying. The same goes for the next dual wave, except the main element is timing. The cube goes into an auto segment, and then into a short and easy cube section, which then goes into the second and longest auto segment, where it shows a monster reassembling the "Death Moon." After this, this monster appears behind the player and throws them in the air before turning into a bossfight that the player must fight. The UFO, wave, cube, robot and ball sections are all fairly simple and are not very difficult. The UFO is harder due to potential death by hitting a saw-blade, but otherwise, the following ship sequence may be harder for players bad at straight-flying. The cube/ship transition section is also very simple and is not very hard to pull off. The last cube only requires three jumps, and the gameplay ends with a hard-to-see wave segment. If this is completed, the level ends with an auto mini-cube section displaying Terron's name and Chinese (復活, Pinyin: Fùhuó; Hepburn: Fukkatsu) for "Reanimate", after which the level ends.

User coins[]

The level contains three user coins. These coins are well hidden and hard to spot in the abundance of details and triple-speed throughout the level, but are easy to obtain once they are found.
  1. The first coin is obtainable early in the level. At the last cube, the player should hit the first 3 orbs, ignore the fourth one (pink), and instead hit an invisible yellow orb. This triggers a coin to appear, which is collected by hitting the last green orb.
  2. The second coin is hidden behind details and is hard to spot. During the cube segment in between the mini-UFO and the normal-size UFO, the player must hit all 3 orbs, but when they hit the platform, jump to get the second coin.
  3. The last coin is the most hidden of the three. It is triggered halfway through the level, despite the player getting it almost 3/4 into the level itself. At the robot section before the dual mini-ship, when the player is flung up, they must press and hold to jump at the same time. This will cause them to miss the blue orb, but get teleported to the same spot. The player can tell if they have gotten the third coin, as the text will appear where they will not see it if they avoided this route (text example: Death will remain as red as blood). Afterward, the coin is pretty much auto to get, as long as the player does not crash on the way to it.

Trivia[]

  • The level is free to copy.
  • The level contains 33,507 objects.
  • The level is 2m 30s in length.
  • The level was ranked #19 in GDToday's 100 Greatest Levels of All Time list.
  • The level was nominated for Best XL Demon in the 2.0 The Geometry Dash Awards.
  • The level was the winner of Viprin's 5th creator contest.[1]
  • Another notable unofficial entry to the Death Moon series was made, called WeIrDmAgGeDoN by |Hogart|.
  • Soon after its release, Reanimation was revered by several players, such as Andromeda, who called it "the best level ever" at the time.
  • The song was changed to Reanimate Remix by Imadjinari due to the original music being deleted from Newgrounds.
    • The original song is exclusive to Chinese rhythm game Rhythm Master.
    • Reanimation is the only level in the Reanimation trilogy that uses a song that is not on Newgrounds.
  • There is an Extreme Demon remake called "Reanimate", hosted by Illenium Art. It was verified by Nexus on May 20, 2022.
    • There is also an upcoming remake called "Reborn", created by DavJT and Xender Game.
  • In the level World Box, there is an executed bossfight part in Reanimation at 57%.

Video[]

''Reanimation''_100%_(Demon)_by_Terron_-3_Coins-_-_Geometry_Dash_-2.0-

''Reanimation'' 100% (Demon) by Terron -3 Coins- - Geometry Dash -2.0-

The full showcase of Reanimation. Credits to Nexus.

References[]

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