Geometry Dash Fan Wiki
Advertisement

Ruined Journey is a 1.9/2.0 Insane Demon mega-collaboration created by KeiAs and seventeen other creators part of Geometry Dash World (GW), and verified and published by KeiAs. It features gameplay and design inspired by Cataclysm. Due to memory, timings, and many tight spaces, it is generally considered an Insane Demon.

Gameplay[]

The level starts with a tricky cube section. Then there is a moderately hard double speed wave segment, followed by a moderately difficult ship sequence with some tricks and an auto cube section. There is then a rather difficult UFO part and a slow wave. A cube transition leads into a triple-speed mini-wave with a UFO transitioning into a ship part and later another wave leading into a cube transition and a short difficult mini ship. There is then a timing-based ball part with 2 short ship parts interluded by a cube transition.

There is an auto wave leading into a ship with moderately tight spaces. Then there is a difficult triple speed wave followed by a slow tight ship part. This is followed by a slow easy dual cube that becomes a harder dual ball. Then there is a very tight ship part. There is then a very difficult UFO part followed by a slow wave and a tight ship part. There is then a tight mini-wave and a ball part with a few timings.

This is followed by a triple-speed mini cube with several fakes and hard timings, and then a half-speed wave segment and an easy UFO segment. Then there is a lengthy ship sequence with moderate difficulty. There are timing and memory-based cube and ball parts afterward, leading into two difficult wave parts with tricky gravity portal timings, separated by a similar ship sequence.

Then an auto cube leads into a dual cube section followed by a dual ball, both with similarly easy difficulties. Then an auto cube leads into a difficult ship sequence with invisible spikes scattered everywhere. Then there is a fake-filled triple-speed cube part with many mirror portals and fake paths. Then there is a difficult ship sequence with nearly invisible obstacles, followed by a half-speed wave segment with many tight spaces. Finally, the level ends.

User Coins[]

  • The first coin is located at 6%, in the first wave segment. To collect it, you need to fly down into a block.
  • The second coin is located at 24%. To collect it, you need to fly down immediately after becoming a ship. The slanted block structure will rise higher without letting you crash.
  • The third and final coin is located at 96%, at the top of the screen. To collect it, you need to fly up, without touching the lower gravity pads, thereby entering a secret passage. Before you can obtain the coin, you need to collect a key.
    • The key is located at 57%. To collect it, you need to go along the upper route (do not jump at 56%).

Fails[]

  • GoodSmile, Koreaqwer, and RedUniverse all crashed at 98% on the last spike.

Trivia[]

  • The level cannot be copied.
  • The level contains 21,820 objects.
  • The level lacks a robot part.
  • Most of the level was made in Update 1.9.

Walkthrough[]

Ruined_Journey_-_Collab_in_GW_Upload!

Ruined Journey - Collab in GW Upload!

Credits to KeiAs.

Advertisement