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Insane WARNING: This level contains intense flashes and bright lights. If you have epilepsy or any other eye conditions, watching a video of this level is strictly advised against. Safety first!

My hardest level yet. Inspired by Nine Circles. Good Luck.

―Havok

Silhouette is a 1.9 solo Hard Demon created and published by Havok and verified by Zeostar. It is a difficult remake of Nine Circles, on par with Fairydust or Headrush. It features a green background and a difficult wave segment, like most Nine Circles levels, a mini-wave section at the beginning, similar to that of Fairydust, and a second dual-wave segment which is far easier but still irritating. It lacks a ship sequence. The level was verified by Zeostar because Havok stated he had no time and his wave skills were awful.

Gameplay[]

The beginning of this level resembles that of Nine Circles and mostly Fairydust. The level starts with a fairly simple but tricky cube section. After the first gravity portal, the player must jump once to not fall onto the edge of the block below. After a simple maze part, the level then switches to an equally simple but tricky ball with a bug at around 15%. The next cube is almost auto and only consists of three jumps. The beat drops and the Nine Circles wave is introduced.

The first segment of the wave has multiple speed-, gravity-, and size changes that can be confusing to a new player. The wave then goes mini at around 30% and has a style that is extremely similar to the last mini-wave segment of Fairydust. This part ends at 45% into the level and gets replaced by a tricky wave with awkward timing, which is uncommon in most Nine Circles levels. The introduction to the dual-wave can make the player crash very easily without getting into a set rhythm.

The dual-wave is like those of most Nine Circles levels but does have some blue pads for which the player should watch out. The last part of the wave also has a bug. It is rare, but the player can miss the triple-speed change and stay at double-speed for the rest of the level. The last part uses mashing and irregular timing with a couple of gravity portals to confuse the player as much as possible. Havok's name is in this segment, and the player must travel below it, as the upper route has an invisible sawblade that will otherwise cause the player to crash. The level ends with the last part of confusing timings and a half-speed change with fake lines. It has no "GG", which is also a signature in some difficult Nine Circles levels very similar to that of Jawbreaker.

Errors[]

  • Around the middle of the ball segment, even if the player hits the right jump rings, they may still hit a gear that would normally cause them to crash for not hitting the right jump ring. They can also hit the ceiling if they hit the rings too fast.
  • At the end of the dual at the transition to the last part of the wave, the player can miss the triple speed change and stay in double speed. This bug happened to Riot.

Fails[]

  • Elite crashed at 90% twice, 96%, and 98% before beating the level.
  • Complazra died twice at 96%.

Trivia[]

  • The level cannot be copied.
  • The level contains 11,303 objects.
  • The level is 1m 12s in length.
  • Silhouette was too difficult for Havok to verify, so Zeostar had to verify it for him. Despite this, Zeostar beat the level twice anyway. He beat it once for verification and another to upload a video on his YouTube channel.
  • This level was going to be called Figures, but after Glittershroom gave his level the same name, Havok decided to use a synonym of Figure, Silhouette.
  • The level uses the default background and ground, unlike most Nine Circles levels.
  • Complazra has completed this level eight times, as he has stated this is his favorite Nine Circles level.

Walkthrough[]

Geometry_Dash_(Hard_Demon)_-_Silhouette_by_Havok

Geometry Dash (Hard Demon) - Silhouette by Havok

Credits to mkComic.

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